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<blockquote data-quote="ElectricDragon" data-source="post: 7468431" data-attributes="member: 10778"><p><strong><span style="font-size: 12px">2. Human, 15th-Level Sorcerer Lich King</span></strong></p><p><strong>Mumrah</strong></p><p><em>Medium Undead</em></p><p><strong>Hit Dice:</strong> 15d12 (97 hp)//33d12 (214 hp)</p><p><strong>Initiative:</strong> +1//+9</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>Armor Class:</strong> 20 (Dex +1, natural +5 <em>mage armor</em> +4), touch 11, flat-footed 19, incorporeal touch 15</p><p><strong>Base Attack/Grapple:</strong> +7/+8//+12/+13</p><p><strong>Attack:</strong> Dagger +8//+13 melee (1d4+1) or <em>paralyzing touch</em> +8//+13 melee touch (1d8+5 negative energy damage plus paralysis) or by spell +8//+13 melee touch or +8//+13 ranged touch</p><p><strong>Full Attack:</strong> Dagger +8/+3//+13/+8/+3 melee and <em>paralyzing touch</em> +3//+8 melee touch (1d8+5 negative energy damage plus paralysis) or <em>paralyzing touch</em> +8//+13 melee touch (1d8+5 negative energy damage plus paralysis) or by spell +8//+13 melee touch or +8//+13 ranged touch</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Fear aura, paralyzing touch, spells</p><p><strong>Special Qualities:</strong> DR 15/bludgeoning and magic, immunities, turn resistance +4</p><p><strong>Saves:</strong> Fort +5, Ref +6, Will +10</p><p><strong>Abilities:</strong> Str 13, Dex 12, Con -, Int 16, Wis 12, Cha 20</p><p><strong>Skills:</strong> Appraise +3 (//+7 jewelry), Bluff +23, Concentration +26//+44, //Craft (jeweler) +39, Diplomacy +7, Disguise +5 (+7 acting), Hide+9, Intimidate +7, Knowledge (arcana)+21//+39, Listen +9, Move Silently +9, Search +11, Sense Motive +9, Spellcraft +23//+43 (+2 scrolls//+8 scrolls), Spot +9, //Use Magic Device +41 (//+4 scrolls)</p><p><strong>Feats:</strong> Augment Summoning, Craft Magic Arms and Armor, Craft Wondrous Item, //Efficient Item Creation (wondrous item) [epic], Empower Spell, Energy Substitution (acid), //Energy Substitution (cold), //Eschew Materials, //Ignore Material Components [epic], //Improved Initiative, Skill Focus (Concentration), //Superior Initiative [epic]</p><p><strong>Environment:</strong> Any</p><p><strong>Organization:</strong> Solitary or troop (Lich king and two 12HD mummies)</p><p><strong>Challenge Rating:</strong> 20//23</p><p><strong>Treasure:</strong> <em>Amulet of mummy control</em> (only works for these two specific mummies), <em>darkskull</em>, <em>Lich’s Crown</em>, Phylactery</p><p><strong>Alignment:</strong> Lawful evil</p><p><strong>Advancement:</strong> By character class</p><p><strong>Level Adjustment:</strong> +4</p><p>Mumrah speaks Common,//Abyssal, //Celestial, //Infernal</p><p>Mumrah was introduced to mummies early in life. He was so impressed that he decided to become the best embalmer in the world. He studied long and hard on each different custom and ritual; finding and filing each one until he happened upon, quite by accident, a ritual for becoming a lich. Intrigued, he spent all of his resources to perform the ritual; thinking, “Now I will become the best embalmer in the world, I’ll create an army of mummies.”</p><p>200 years later, his army had been created and destroyed twice when he chanced upon the Lich’s Crown while hiding in a deep cavern from his paladin pursurers.</p><p>Another 50 years put him in possession of the ritual for changing soul energy into larvae </p><p>He makes contact with a Night Hag merchant willing to trade divine power for enough larvae. A price is agreed upon: 1,277 larvae for rank 0 divine status.</p><p>Unfortunately for him though, he refused Nethrancor’s offer for the ritual; and instead found his own copy in the annals of a great library. The copy he found had been edited by a monk under the influence of Desinora's Scout. Desinora had discovered that one purported way of destroying the crown was if a <em>Null-Magic Elemental</em> ate it. So she set a devious plan in motion by laying dreams showing the monk as saving the world by adding a short passage of words to a specific document. Eventually the monk added a “location requirement” to the ritual even though no such requirement existed. The location was a cavern on the edge of Arkonseptsis’ realm reached by an attached map. </p><p></p><p>Desinora hoped to destroy Nethrancor’s crown as well as create dissent between the Lead Dragon and the Death Father. Nearly 600 years later, Mumrah found the modified ritual.</p><p></p><p>Mumrah is usually accompanied by two 12HD mummies that follow his spoken (free action) or mental (standard action) orders due to an amulet around his neck. He is searching for the cavern in which to perform his ritual.</p><p></p><p><strong>Spells:</strong> 6/8/7/7/7/7/6/4; <strong>Caster Level:</strong> 15//33; <strong>Save DC</strong> 15 + spell level, 16 + spell level for conjuration spells (marked with an *).</p><p><strong>Spells Known:</strong> 9/5/5/4/4/4/3/2</p><p>0th <em>acid splash*, detect magic, ghost sounds, mage hand, mending, message, open/close, ray of frost, read magic</em></p><p>1st <em>burning hands, disguise self, grease*, magic missile, shield</em></p><p>2nd <em>acid arrow*, false life, locate object, scorching ray, see invisibility</em></p><p>3rd <em>arcane sight, dispel magic, fireball, flame arrow</em></p><p>4th <em>charm monster, dimension door*, ice storm, phantasmal killer</em></p><p>5th <em>cloudkill*, cone of cold, fabricate, shadow evocation</em></p><p>6th <em>flesh to stone, summon monster VI*, veil</em></p><p>7th <em>finger of death, mass hold person</em></p><p></p><p><strong>//Crown Spells:</strong> 1/day each as an 18th level caster; <strong>Save DC</strong> 15 + spell level, 16 + spell level for conjuration spells (marked with an *).</p><p>0th <em>Acid splash*, detect magic, disrupt undead, mage hand, mending, read magic, touch of fatigue</em></p><p>1st <em>cause fear, chill touch, expeditious retreat, mage armor*, mount*, ray of enfeeblement, true strike</em></p><p>2nd <em>acid arrow*, command undead, pyrotechnics, scare, spectral hand, web*</em></p><p>3rd <em>arcane sight, halt undead, ray of exhaustion, stinking cloud*, vampiric touch</em></p><p>4th <em>animate dead, bestow curse, contagion, enervation, fear</em></p><p>5th <em>blight, cloudkill*, symbol of pain, teleport*, waves of fatigue</em></p><p>6th <em>circle of death, create undead, eyebite, symbol of fear, true seeing</em></p><p>7th <em>control undead, finger of death, symbol of weakness, waves of exhaustion</em></p><p>8th <em>create greater undead, horrid wilting, symbol of death</em></p><p>9th <em>energy drain, summon monster IX*, wail of the banshee</em></p><p></p><p></p><p>Since putting his mummy army (3rd iteration) on hold, Mumrah has taken to wrapping himself with bandages as if he were a mummy (Disguise +7, circumstance +2). This also helps hide his phylactery.</p><p><strong>Mumrah’s phylactery is the basic one:</strong> linen arm wrappings holding a diminutive metal box next to his desiccated skin. The metal box is adamantine and contains (with no way to get them out without destroying the box) small linen strips inscribed with magical phrases invoking soul storage and unlife. Mumrah acquired a scroll of <em>hardening</em> and cast it on the box. <strong>Hardness:</strong> 25; <strong>HP:</strong> 40; <strong>Size:</strong> Diminutive <strong>AC:</strong> 6; <strong>Break DC</strong> 40. Only by unwrapping the body can the phylactery be found; all his other wrappings are on top of the arm wrappings holding his phylactery.</p><p></p><p>Stats and abilities after a double slash (//) are for when the crown is worn.</p><p>Mumrah uses the elite array.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7468431, member: 10778"] [b][size=3]2. Human, 15th-Level Sorcerer Lich King[/size] Mumrah[/b] [i]Medium Undead[/i] [b]Hit Dice:[/b] 15d12 (97 hp)//33d12 (214 hp) [b]Initiative:[/b] +1//+9 [b]Speed:[/b] 30 ft. (6 squares) [b]Armor Class:[/b] 20 (Dex +1, natural +5 [i]mage armor[/i] +4), touch 11, flat-footed 19, incorporeal touch 15 [b]Base Attack/Grapple:[/b] +7/+8//+12/+13 [b]Attack:[/b] Dagger +8//+13 melee (1d4+1) or [i]paralyzing touch[/i] +8//+13 melee touch (1d8+5 negative energy damage plus paralysis) or by spell +8//+13 melee touch or +8//+13 ranged touch [b]Full Attack:[/b] Dagger +8/+3//+13/+8/+3 melee and [i]paralyzing touch[/i] +3//+8 melee touch (1d8+5 negative energy damage plus paralysis) or [i]paralyzing touch[/i] +8//+13 melee touch (1d8+5 negative energy damage plus paralysis) or by spell +8//+13 melee touch or +8//+13 ranged touch [b]Space/Reach:[/b] 5 ft./5 ft. [b]Special Attacks:[/b] Fear aura, paralyzing touch, spells [b]Special Qualities:[/b] DR 15/bludgeoning and magic, immunities, turn resistance +4 [b]Saves:[/b] Fort +5, Ref +6, Will +10 [b]Abilities:[/b] Str 13, Dex 12, Con -, Int 16, Wis 12, Cha 20 [b]Skills:[/b] Appraise +3 (//+7 jewelry), Bluff +23, Concentration +26//+44, //Craft (jeweler) +39, Diplomacy +7, Disguise +5 (+7 acting), Hide+9, Intimidate +7, Knowledge (arcana)+21//+39, Listen +9, Move Silently +9, Search +11, Sense Motive +9, Spellcraft +23//+43 (+2 scrolls//+8 scrolls), Spot +9, //Use Magic Device +41 (//+4 scrolls) [b]Feats:[/b] Augment Summoning, Craft Magic Arms and Armor, Craft Wondrous Item, //Efficient Item Creation (wondrous item) [epic], Empower Spell, Energy Substitution (acid), //Energy Substitution (cold), //Eschew Materials, //Ignore Material Components [epic], //Improved Initiative, Skill Focus (Concentration), //Superior Initiative [epic] [b]Environment:[/b] Any [b]Organization:[/b] Solitary or troop (Lich king and two 12HD mummies) [b]Challenge Rating:[/b] 20//23 [b]Treasure:[/b] [i]Amulet of mummy control[/i] (only works for these two specific mummies), [i]darkskull[/i], [i]Lich’s Crown[/i], Phylactery [b]Alignment:[/b] Lawful evil [b]Advancement:[/b] By character class [b]Level Adjustment:[/b] +4 Mumrah speaks Common,//Abyssal, //Celestial, //Infernal Mumrah was introduced to mummies early in life. He was so impressed that he decided to become the best embalmer in the world. He studied long and hard on each different custom and ritual; finding and filing each one until he happened upon, quite by accident, a ritual for becoming a lich. Intrigued, he spent all of his resources to perform the ritual; thinking, “Now I will become the best embalmer in the world, I’ll create an army of mummies.” 200 years later, his army had been created and destroyed twice when he chanced upon the Lich’s Crown while hiding in a deep cavern from his paladin pursurers. Another 50 years put him in possession of the ritual for changing soul energy into larvae He makes contact with a Night Hag merchant willing to trade divine power for enough larvae. A price is agreed upon: 1,277 larvae for rank 0 divine status. Unfortunately for him though, he refused Nethrancor’s offer for the ritual; and instead found his own copy in the annals of a great library. The copy he found had been edited by a monk under the influence of Desinora's Scout. Desinora had discovered that one purported way of destroying the crown was if a [i]Null-Magic Elemental[/i] ate it. So she set a devious plan in motion by laying dreams showing the monk as saving the world by adding a short passage of words to a specific document. Eventually the monk added a “location requirement” to the ritual even though no such requirement existed. The location was a cavern on the edge of Arkonseptsis’ realm reached by an attached map. Desinora hoped to destroy Nethrancor’s crown as well as create dissent between the Lead Dragon and the Death Father. Nearly 600 years later, Mumrah found the modified ritual. Mumrah is usually accompanied by two 12HD mummies that follow his spoken (free action) or mental (standard action) orders due to an amulet around his neck. He is searching for the cavern in which to perform his ritual. [b]Spells:[/b] 6/8/7/7/7/7/6/4; [b]Caster Level:[/b] 15//33; [b]Save DC[/b] 15 + spell level, 16 + spell level for conjuration spells (marked with an *). [b]Spells Known:[/b] 9/5/5/4/4/4/3/2 0th [i]acid splash*, detect magic, ghost sounds, mage hand, mending, message, open/close, ray of frost, read magic[/I] 1st [i]burning hands, disguise self, grease*, magic missile, shield[/i] 2nd [i]acid arrow*, false life, locate object, scorching ray, see invisibility[/i] 3rd [i]arcane sight, dispel magic, fireball, flame arrow[/i] 4th [i]charm monster, dimension door*, ice storm, phantasmal killer[/i] 5th [i]cloudkill*, cone of cold, fabricate, shadow evocation[/i] 6th [i]flesh to stone, summon monster VI*, veil[/i] 7th [i]finger of death, mass hold person[/i] [b]//Crown Spells:[/b] 1/day each as an 18th level caster; [b]Save DC[/b] 15 + spell level, 16 + spell level for conjuration spells (marked with an *). 0th [i]Acid splash*, detect magic, disrupt undead, mage hand, mending, read magic, touch of fatigue[/i] 1st [i]cause fear, chill touch, expeditious retreat, mage armor*, mount*, ray of enfeeblement, true strike[/i] 2nd [i]acid arrow*, command undead, pyrotechnics, scare, spectral hand, web*[/i] 3rd [i]arcane sight, halt undead, ray of exhaustion, stinking cloud*, vampiric touch[/i] 4th [i]animate dead, bestow curse, contagion, enervation, fear[/i] 5th [i]blight, cloudkill*, symbol of pain, teleport*, waves of fatigue[/i] 6th [i]circle of death, create undead, eyebite, symbol of fear, true seeing[/i] 7th [i]control undead, finger of death, symbol of weakness, waves of exhaustion[/i] 8th [i]create greater undead, horrid wilting, symbol of death[/i] 9th [i]energy drain, summon monster IX*, wail of the banshee[/i] Since putting his mummy army (3rd iteration) on hold, Mumrah has taken to wrapping himself with bandages as if he were a mummy (Disguise +7, circumstance +2). This also helps hide his phylactery. [b]Mumrah’s phylactery is the basic one:[/b] linen arm wrappings holding a diminutive metal box next to his desiccated skin. The metal box is adamantine and contains (with no way to get them out without destroying the box) small linen strips inscribed with magical phrases invoking soul storage and unlife. Mumrah acquired a scroll of [i]hardening[/i] and cast it on the box. [b]Hardness:[/b] 25; [b]HP:[/b] 40; [b]Size:[/b] Diminutive [b]AC:[/b] 6; [b]Break DC[/b] 40. Only by unwrapping the body can the phylactery be found; all his other wrappings are on top of the arm wrappings holding his phylactery. Stats and abilities after a double slash (//) are for when the crown is worn. Mumrah uses the elite array. [/QUOTE]
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