Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
Elder Dragons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ElectricDragon" data-source="post: 7480495" data-attributes="member: 10778"><p><strong><span style="font-size: 15px">Dead Ends</span></strong></p><p></p><p>Another kind of encounter occurs whenever the party enters a dead end. Dead ends are disguised by turns in the tunnel walls or changes in the tunnel's elevation; hiding the dead end until the party is in it.</p><p></p><p>Dead ends are roughly circular and about 200 feet in diameter. Most of the dead end is filled with a mound of volcanic glass that has been polished and faceted to reflect any light onto the cavern walls, dimly lighting the whole area from just a single torch. </p><p></p><p>Long ago, before he achieved godhood, Arkopnseptsis made a deal with a small family of otyughs. That family has since grown into a tribe that inhabits all but one of the dead ends in the <em>Lead Dragon's</em> realm. Arkonseptsis had his dwarven slaves build the mounds in each dead end, with volcanic glass mined from a nearby dormant volcano (any dwarf within 10 feet notices this dwarven construction, Knowledge (architecture and engineering) DC 25 can do the same). The mounds have been built to nullify vibration in the ground (such as used by tremorsense) for any creature standing on the mound. Also, as a side effect, oozes find this polished glass to be especially hard to move upon (their speed is halved on the mound).</p><p></p><p>Arkonseptsis uses all but one of the dead ends as his bathroom, so each mound in each dead end has 1d6 huge-sized piles of poop on it. This is where the otyughs live in family units of from 2 to 8 members. At least one or two are advanced and thus use the non-elite array. Oozes usually come into the dead end and wander around the mound for several days to a week then exit the way they came in. The mounds are also home to 2d4 rat swarms. The poop can have items buried in it, but a god's diseased poop is not something anyone should want to pilfer through. There is a 25% chance (per pile) that the poop is also infested with rot grubs.</p><p></p><p>There are two special dead ends. The first is the repository of the artifact known as the <em>Lich's Crown</em>; which is to be found deep inside one of the six piles of poop in its dead end. There are eight otyughs, 3 of which are max advanced, 2 rat swarms scuttle about on the mound, 2 poop piles are claimed by a group of 7 monstrous centipedes (1 H, 2 L, 4 M), a trio of gelatinous cubes (one Huge -sized) patrol the pathway around the mound. </p><p>The second special dead end is the entrance to Arkonseptsis' lair, where he keeps his treasure.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7480495, member: 10778"] [b][size=4]Dead Ends[/size][/b] Another kind of encounter occurs whenever the party enters a dead end. Dead ends are disguised by turns in the tunnel walls or changes in the tunnel's elevation; hiding the dead end until the party is in it. Dead ends are roughly circular and about 200 feet in diameter. Most of the dead end is filled with a mound of volcanic glass that has been polished and faceted to reflect any light onto the cavern walls, dimly lighting the whole area from just a single torch. Long ago, before he achieved godhood, Arkopnseptsis made a deal with a small family of otyughs. That family has since grown into a tribe that inhabits all but one of the dead ends in the [I]Lead Dragon's[/I] realm. Arkonseptsis had his dwarven slaves build the mounds in each dead end, with volcanic glass mined from a nearby dormant volcano (any dwarf within 10 feet notices this dwarven construction, Knowledge (architecture and engineering) DC 25 can do the same). The mounds have been built to nullify vibration in the ground (such as used by tremorsense) for any creature standing on the mound. Also, as a side effect, oozes find this polished glass to be especially hard to move upon (their speed is halved on the mound). Arkonseptsis uses all but one of the dead ends as his bathroom, so each mound in each dead end has 1d6 huge-sized piles of poop on it. This is where the otyughs live in family units of from 2 to 8 members. At least one or two are advanced and thus use the non-elite array. Oozes usually come into the dead end and wander around the mound for several days to a week then exit the way they came in. The mounds are also home to 2d4 rat swarms. The poop can have items buried in it, but a god's diseased poop is not something anyone should want to pilfer through. There is a 25% chance (per pile) that the poop is also infested with rot grubs. There are two special dead ends. The first is the repository of the artifact known as the [I]Lich's Crown[/I]; which is to be found deep inside one of the six piles of poop in its dead end. There are eight otyughs, 3 of which are max advanced, 2 rat swarms scuttle about on the mound, 2 poop piles are claimed by a group of 7 monstrous centipedes (1 H, 2 L, 4 M), a trio of gelatinous cubes (one Huge -sized) patrol the pathway around the mound. The second special dead end is the entrance to Arkonseptsis' lair, where he keeps his treasure. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Elder Dragons
Top