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<blockquote data-quote="ElectricDragon" data-source="post: 7519741" data-attributes="member: 10778"><p><span style="font-size: 12px"><strong>III. Mummy Lord Ritual</strong></span></p><p>The process of becoming a mummy lord is unspeakably evil and is usually undertaken only by a willing character. A mummy lord retains all class abilities it had in life and this ritual is usually reserved for only the most devout of Nethrancor's worshipers. Alternatively, in some societies the ritual is used as a form of punishment for heinous crimes; the criminal is then sealed in a special prison for all time. Most of these prisons resemble tombs as there are no guards, and no method of entrance or exit is apparent.</p><p></p><p>Willing individuals must first kill 13 intelligent creatures to prove their devotion before the mummification process can be successfully performed. The method of murdering must involve a sacrificial altar dedicated to Nethrancor, but there are no other proscriptions. It is possible to mummify these extra victims in a separate <em>Mummy Ritual</em>, such mummies are under the control of the mummy lord. Sometimes the bodies are just discarded or even animated as other types of undead.</p><p></p><p>When used on a criminal as punishment, no sacrifices are needed but the spells are different. The ritual gives specifics of both ways of animating a mummy lord.</p><p></p><p>The willing character must then perform their version of the ritual by bathing in the blood of its victims then having itself wrapped in linen strips. These strips must first be soaked in a special salve made from the ashes of mummies destroyed by fire, the dust of someone that died of <em>mummy rot</em> and rare earths that must be "blessed" by unholy water [mummy lord salve], Craft (alchemy) check DC 25; Market Price: 10,000 gp; 1 jar is enough for 1 mummy lord. The spells are then cast on the salve. The linen strips must be dipped in the salve then wound onto the prospective mummy lord. These linen strips glow green while drying over the next hour. This necromantic glow somehow kills the prospective mummy lord and re-animates it as a mummy lord. Neither type of mummy lord is automatically under the control of their creator.</p><p></p><p><strong>Prerequisites (willing):</strong> <em>blasphemy</em>, <em>unholy aura</em>, and <em>unhallow</em> or <em>dictum</em>, <em>shield of law</em>, and <em>unhallow</em> (depending on the alignment of the willing character); mummy lord ritual; 1 jar of mummy lord salve, rare incenses, rare herbs, rare oils, vestments, and linen strips. <strong>Costs:</strong> 6,000 gp of rare herbs, 3,500 gp of rare incenses, 5,000 gp of rare oils, 20,000 gp for vestments (can't be reused), 25 gp of linen strips, 10,000 gp for the mummy salve, thirteen living intelligent creatures, (plus the prospective mummy lord) and 8,000 xp.</p><p></p><p><strong>Prerequisites (punishment):</strong> <em>bestow curse</em>, <em>symbol of fear</em>, and <em>unhallow</em>; mummy lord ritual; 1 jar of mummy lord salve, rare herbs, rare incenses, rare oils, vestments, 1 criminal, and linen strips. <strong>Costs:</strong> 4,000 gp of rare herbs, 2,500 gp of rare incenses, 1,500 gp of rare oils, 25,000 gp for vestments (can't be reused), 25 gp of linen strips, 10,000 gp for the mummy lord salve, one living intelligent creature (the criminal), and 5,000 xp. Though not under the control of its creator, this type of mummy lord is unable to attack or directly oppose its creator, though anyone else is fair game, thus these creatures are usually quickly locked away.</p><p></p><p><strong>Note:</strong> These are not the only ways to make a mummy lord; these are just Nethrancor's methods. It is also possible for mummy lords to be spontaneously created, given the right conditions.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7519741, member: 10778"] [size=3][b]III. Mummy Lord Ritual[/b][/size] The process of becoming a mummy lord is unspeakably evil and is usually undertaken only by a willing character. A mummy lord retains all class abilities it had in life and this ritual is usually reserved for only the most devout of Nethrancor's worshipers. Alternatively, in some societies the ritual is used as a form of punishment for heinous crimes; the criminal is then sealed in a special prison for all time. Most of these prisons resemble tombs as there are no guards, and no method of entrance or exit is apparent. Willing individuals must first kill 13 intelligent creatures to prove their devotion before the mummification process can be successfully performed. The method of murdering must involve a sacrificial altar dedicated to Nethrancor, but there are no other proscriptions. It is possible to mummify these extra victims in a separate [i]Mummy Ritual[/i], such mummies are under the control of the mummy lord. Sometimes the bodies are just discarded or even animated as other types of undead. When used on a criminal as punishment, no sacrifices are needed but the spells are different. The ritual gives specifics of both ways of animating a mummy lord. The willing character must then perform their version of the ritual by bathing in the blood of its victims then having itself wrapped in linen strips. These strips must first be soaked in a special salve made from the ashes of mummies destroyed by fire, the dust of someone that died of [i]mummy rot[/i] and rare earths that must be "blessed" by unholy water [mummy lord salve], Craft (alchemy) check DC 25; Market Price: 10,000 gp; 1 jar is enough for 1 mummy lord. The spells are then cast on the salve. The linen strips must be dipped in the salve then wound onto the prospective mummy lord. These linen strips glow green while drying over the next hour. This necromantic glow somehow kills the prospective mummy lord and re-animates it as a mummy lord. Neither type of mummy lord is automatically under the control of their creator. [b]Prerequisites (willing):[/b] [i]blasphemy[/i], [i]unholy aura[/i], and [i]unhallow[/i] or [i]dictum[/i], [i]shield of law[/i], and [i]unhallow[/i] (depending on the alignment of the willing character); mummy lord ritual; 1 jar of mummy lord salve, rare incenses, rare herbs, rare oils, vestments, and linen strips. [b]Costs:[/b] 6,000 gp of rare herbs, 3,500 gp of rare incenses, 5,000 gp of rare oils, 20,000 gp for vestments (can't be reused), 25 gp of linen strips, 10,000 gp for the mummy salve, thirteen living intelligent creatures, (plus the prospective mummy lord) and 8,000 xp. [b]Prerequisites (punishment):[/b] [i]bestow curse[/i], [i]symbol of fear[/i], and [i]unhallow[/i]; mummy lord ritual; 1 jar of mummy lord salve, rare herbs, rare incenses, rare oils, vestments, 1 criminal, and linen strips. [b]Costs:[/b] 4,000 gp of rare herbs, 2,500 gp of rare incenses, 1,500 gp of rare oils, 25,000 gp for vestments (can't be reused), 25 gp of linen strips, 10,000 gp for the mummy lord salve, one living intelligent creature (the criminal), and 5,000 xp. Though not under the control of its creator, this type of mummy lord is unable to attack or directly oppose its creator, though anyone else is fair game, thus these creatures are usually quickly locked away. [b]Note:[/b] These are not the only ways to make a mummy lord; these are just Nethrancor's methods. It is also possible for mummy lords to be spontaneously created, given the right conditions. [/QUOTE]
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