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<blockquote data-quote="ElectricDragon" data-source="post: 7786341" data-attributes="member: 10778"><p><strong><span style="font-size: 18px">Sword of Life Stealing</span></strong></p><p>This black iron <em>+2 longsword </em>bestows a negative level when it deals a critical hit. The sword wielder gains 1d6 temporary hit points each time a negative level is bestowed on another. These temporary hit points last for 24 hours. One day after being struck, subjects must make a DC 16 Fortitude save for each negative level or lose a character level.</p><p></p><p>Nethrancor’s ritual for creating a sword of life stealing is more involved than the simple application of a single spell as listed in the Core Rules.</p><p>Necromancers often create these swords for their lieutenants as a badge of office. Moderately powerful undead wielding such a sword is a terrible thing to behold.</p><p></p><p><strong>Requirements:</strong></p><p><strong>Chorus:</strong> 13 sycophants chanting for 4 hours</p><p><strong>Time: </strong>The Witching Hour</p><p><strong>Condition:</strong> <em>Hollow Night </em>Holiday</p><p><strong>Location:</strong> within 1 mile of an Infernal Cesspool</p><p><strong>Feat:</strong> Craft Magical Arms and Armor</p><p><strong>Spells:</strong> <em>Create greater undead</em>, <em>permanency</em>, <em>polymorph any object.</em></p><p><strong>Items:</strong> one dead humanoid or giant body (size must be the same as the intended wielder); an obsidian altar dedicated to Nethrancor; and an opal worth at least 5,000 gp (becomes inset in the pommel of sword until dispelled or destroyed).</p><p></p><p><strong>Note:</strong> successful attempts to remove the gem from the pommel will destroy the gem and sword, also releasing the wraith.</p><p></p><p><strong>Directions:</strong></p><p>Start the chanting.</p><p>Cast <em>create greater undead</em> on dead body to create a wraith. The wraith must remain in the same space as the altar during the ceremony (several ways to do this are apparent: command the undead to remain immobile, cast <em>halt undead</em>, prepare the altar with <em>dimensional lock,</em> or some other method;<em>,</em> but which way is used, is immaterial to the ritual).</p><p>Cast <em>polymorph any object</em> on the altar choosing a black longsword as the final form.</p><p>Cast <em>permanency</em> (which doesn’t normally work with <em>polymorph any object</em>, but the ritual has been designed to make the two spells work together).</p><p></p><p>Though not required, a successful Craft (weaponsmithing) check DC 25 at this point, increases the enhancement bonus of the sword to +3.</p><p></p><p>The altar (and wraith) turns into a black iron longsword with all the properties of a <em>sword of life stealing</em> except it is subject to being <em>dispelled </em>(as a 17th level spell effect); it detects as moderately evil; and it bestows 1 negative level on any wielder that does not have an evil alignment as long as the weapon is held.</p><p>A successful <em>dispel magic</em> targeted at the sword or its wielder ends the <em>permanency</em> and thus the <em>polymorph effect </em>duration; transforming the sword back into a wraith that occupies the same space as its former wielder. Both the sword and altar are gone and the wraith is uncontrolled at this point.</p><p><strong>Note:</strong> The immense negative energies from the wraith, the altar, the <em>Hollow Night </em>holiday, and the infernal cesspool combine to allow <em>polymorph any object</em> to change undead into magic items.</p><p></p><p><em>There is rumor of a more powerful version that uses a spectre instead of a wraith.</em> It requires a 19th level caster, bestows two negative levels on a critical hit, and gives its wielder 1d6 temporary hit points for each negative level bestowed. One day after being struck, subjects must make a DC 18 Fortitude save for each negative level or lose a character level. Otherwise it is the same as the lesser version.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7786341, member: 10778"] [B][SIZE=5]Sword of Life Stealing[/SIZE][/B] This black iron [I]+2 longsword [/I]bestows a negative level when it deals a critical hit. The sword wielder gains 1d6 temporary hit points each time a negative level is bestowed on another. These temporary hit points last for 24 hours. One day after being struck, subjects must make a DC 16 Fortitude save for each negative level or lose a character level. Nethrancor’s ritual for creating a sword of life stealing is more involved than the simple application of a single spell as listed in the Core Rules. Necromancers often create these swords for their lieutenants as a badge of office. Moderately powerful undead wielding such a sword is a terrible thing to behold. [B]Requirements: Chorus:[/B] 13 sycophants chanting for 4 hours [B]Time: [/B]The Witching Hour [B]Condition:[/B] [I]Hollow Night [/I]Holiday [B]Location:[/B] within 1 mile of an Infernal Cesspool [B]Feat:[/B] Craft Magical Arms and Armor [B]Spells:[/B] [I]Create greater undead[/I], [I]permanency[/I], [I]polymorph any object.[/I] [B]Items:[/B] one dead humanoid or giant body (size must be the same as the intended wielder); an obsidian altar dedicated to Nethrancor; and an opal worth at least 5,000 gp (becomes inset in the pommel of sword until dispelled or destroyed). [B]Note:[/B] successful attempts to remove the gem from the pommel will destroy the gem and sword, also releasing the wraith. [B]Directions:[/B] Start the chanting. Cast [I]create greater undead[/I] on dead body to create a wraith. The wraith must remain in the same space as the altar during the ceremony (several ways to do this are apparent: command the undead to remain immobile, cast [I]halt undead[/I], prepare the altar with [I]dimensional lock,[/I] or some other method;[I],[/I] but which way is used, is immaterial to the ritual). Cast [I]polymorph any object[/I] on the altar choosing a black longsword as the final form. Cast [I]permanency[/I] (which doesn’t normally work with [I]polymorph any object[/I], but the ritual has been designed to make the two spells work together). Though not required, a successful Craft (weaponsmithing) check DC 25 at this point, increases the enhancement bonus of the sword to +3. The altar (and wraith) turns into a black iron longsword with all the properties of a [I]sword of life stealing[/I] except it is subject to being [I]dispelled [/I](as a 17th level spell effect); it detects as moderately evil; and it bestows 1 negative level on any wielder that does not have an evil alignment as long as the weapon is held. A successful [I]dispel magic[/I] targeted at the sword or its wielder ends the [I]permanency[/I] and thus the [I]polymorph effect [/I]duration; transforming the sword back into a wraith that occupies the same space as its former wielder. Both the sword and altar are gone and the wraith is uncontrolled at this point. [B]Note:[/B] The immense negative energies from the wraith, the altar, the [I]Hollow Night [/I]holiday, and the infernal cesspool combine to allow [I]polymorph any object[/I] to change undead into magic items. [I]There is rumor of a more powerful version that uses a spectre instead of a wraith.[/I] It requires a 19th level caster, bestows two negative levels on a critical hit, and gives its wielder 1d6 temporary hit points for each negative level bestowed. One day after being struck, subjects must make a DC 18 Fortitude save for each negative level or lose a character level. Otherwise it is the same as the lesser version. [/QUOTE]
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