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<blockquote data-quote="ElectricDragon" data-source="post: 7806883" data-attributes="member: 10778"><p><strong><span style="font-size: 18px">Obsidian Darkskull</span></strong></p><p>This skull, shaped from darkwood, is wholly evil. Wherever the skull goes, the area around it is treated as though an <em>unhallow </em>spell had been cast with the skull as the touched point of origin with <em>darkness </em>fixed to the <em>unhallow</em> area.</p><p>The <em>darkness </em>effect can only be dispelled by light magic of 5th level or above. Even then, this dispelling is temporary and lasts only for 1d6 rounds (this does not affect the <em>unhallow </em>effect). After which, it pops back into existence and dispels any ongoing light effect of 5th level or below. Normal dispelling attempts still use the level of the magic item but will also affect the <em>unhallow </em>effect.</p><p>Moderate evocation [evil]; CL 9th; Craft Wondrous Item, <em>darkness, unhallow, </em>creator must be evil; <strong>Price</strong> 150,000 gp; <strong>Weight</strong> 10 lb.</p><p></p><p>Use the darkskull ritual with the following changes/additions.</p><p><strong>Requirements: </strong>Craft Wonderous Item; choir of 3 chanters, crudely crafted (masonry or sculpting DC 10) obsidian skull (approximately the size of a human skull, 10 lbs.) or <em>fabricate </em>and Craft (masonry or sculpting) DC 10; a basin made of obsidian filled with unholy water; a black iron brazier; an altar made of obsidian dedicated to Nethrancor and prepared with <em>unhallow </em>and <em>darkness</em>; one willing sacrifice*; <em>darkness</em> and <em>unhallow</em>; 5,000 gp worth of herbs, oils, and incense.</p><p></p><p>Willing sacrifice is a relative term: common means of obtaining “willing” sacrifices include drugs, <em>charms</em>, and <em>feeblemind.</em></p><p></p><p><strong>Condition:</strong> Constant chanting of supplications to Nethrancor for 8 hours</p><p><strong>Condition:</strong> <em>Hollow Night</em> holiday</p><p><strong>Condition:</strong> The witching hour</p><p><strong>Location:</strong> <em>Hollow Night</em> ritual site</p><p><strong>Offerings: </strong>5,000 gp worth of herbs, oils, and incense burned in the black iron brazier</p><p></p><p>At the beginning of the chanting, the brazier is lit, burning the herbs, oils, and incense, then the sacrifice is killed by drowning it in the basin of unholy water. When the chanting ends (dawn) the skull is enchanted to furthermore radiate an <em>unhallow</em> effect and a <em>darkness </em>effect in the same area (40 ft. radius).</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7806883, member: 10778"] [B][SIZE=5]Obsidian Darkskull[/SIZE][/B] This skull, shaped from darkwood, is wholly evil. Wherever the skull goes, the area around it is treated as though an [I]unhallow [/I]spell had been cast with the skull as the touched point of origin with [I]darkness [/I]fixed to the [I]unhallow[/I] area. The [I]darkness [/I]effect can only be dispelled by light magic of 5th level or above. Even then, this dispelling is temporary and lasts only for 1d6 rounds (this does not affect the [I]unhallow [/I]effect). After which, it pops back into existence and dispels any ongoing light effect of 5th level or below. Normal dispelling attempts still use the level of the magic item but will also affect the [I]unhallow [/I]effect. Moderate evocation [evil]; CL 9th; Craft Wondrous Item, [I]darkness, unhallow, [/I]creator must be evil; [B]Price[/B] 150,000 gp; [B]Weight[/B] 10 lb. Use the darkskull ritual with the following changes/additions. [B]Requirements: [/B]Craft Wonderous Item; choir of 3 chanters, crudely crafted (masonry or sculpting DC 10) obsidian skull (approximately the size of a human skull, 10 lbs.) or [I]fabricate [/I]and Craft (masonry or sculpting) DC 10; a basin made of obsidian filled with unholy water; a black iron brazier; an altar made of obsidian dedicated to Nethrancor and prepared with [I]unhallow [/I]and [I]darkness[/I]; one willing sacrifice*; [I]darkness[/I] and [I]unhallow[/I]; 5,000 gp worth of herbs, oils, and incense. Willing sacrifice is a relative term: common means of obtaining “willing” sacrifices include drugs, [I]charms[/I], and [I]feeblemind.[/I] [B]Condition:[/B] Constant chanting of supplications to Nethrancor for 8 hours [B]Condition:[/B] [I]Hollow Night[/I] holiday [B]Condition:[/B] The witching hour [B]Location:[/B] [I]Hollow Night[/I] ritual site [B]Offerings: [/B]5,000 gp worth of herbs, oils, and incense burned in the black iron brazier At the beginning of the chanting, the brazier is lit, burning the herbs, oils, and incense, then the sacrifice is killed by drowning it in the basin of unholy water. When the chanting ends (dawn) the skull is enchanted to furthermore radiate an [I]unhallow[/I] effect and a [I]darkness [/I]effect in the same area (40 ft. radius). [/QUOTE]
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