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<blockquote data-quote="ElectricDragon" data-source="post: 7860558" data-attributes="member: 10778"><p><strong><span style="font-size: 22px">Shadesteel Subtype</span></strong></p><p>Shadesteel is a subtype that is available to both shadowy assassin-created incorporeal creatures and preternaturally-occurring incorporeal creatures from the plane of shadows. Preternaturally-occurring stadesteel creatures are created through particularly gruesome (or heroic) deaths. The chance of this happening is a mere 10%. Victims imprint their personality and appearance onto the shadow realm during especially traumatic events; thus creating a shadesteel creature. Shadesteel creatures are treated as shadows, with the appearance of the victim rather than just a shadow. Even though each shadesteel creature has a unique appearance; no one can tell the difference between shadowy assassin-created or preternaturally-created shadesteel creatures. In dark areas, both shadesteel creatures and shadows are indistinguishable except for weapon attacks.</p><p></p><p>On the material plane, shadesteel creatures have the ability to pick up and use material objects. The weight limit is as if the shadesteel creature had a Strength score of 6 (though it does not actually gain any Strength). Shadesteel creatures can only carry a light load so they can carry up to 20 pounds. Usually this amounts to any weapon and any shield (though some combinations are not available, <em>e.g.</em> a two handed weapon and any type of shield). Shadesteel creatures are usually found wielding a one-handed weapon and some type of shield, usually improving both their attack damage and their AC. Shadesteel creatures use their normal Base Attack Modifier to attack with the weapon (ignoring their virtual Strength score), but take a -2 penalty to damage from their virtual Strength. Shadesteel creatures can pick up and manipulate objects other than weapons and shields subject to the same weight limit. Physical objects cannot pass through solid objects like incorporeal creatures can.</p><p></p><p>Shadowy assassin-created shadesteel creatures provide both guard services for the shadowy assassin and are used to populate the shadowy assassin’s shadow plane/prison. Usually, only the guards follow the shadowy assassin to the material plane. Preternaturally-created shadesteel creatures can and often do travel to the material plane, usually tied to the area of their death (within 300 feet). Both gruesome-death and heroic-death shadesteel preternatural creatures act exactly like normal shadows; attacking anything living. Guards or those created by a shadowy assassin instead have whatever personality the shadowy assassin invested into it; mimicking a material planar creature previously met by the shadowy assassin.</p><p></p><p>Not all shadesteel creatures are humanoid; neither size nor type limits what kind of creature can become a shadesteel creature. Shadesteel horses look like horses but are treated as a normal shadow for combat purposes. Shadowy assassin-created shadesteel creatures do not automatically attack living creatures having been invested with a material plane personality that can override a normal shadow's personality.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7860558, member: 10778"] [B][SIZE=6]Shadesteel Subtype[/SIZE][/B] Shadesteel is a subtype that is available to both shadowy assassin-created incorporeal creatures and preternaturally-occurring incorporeal creatures from the plane of shadows. Preternaturally-occurring stadesteel creatures are created through particularly gruesome (or heroic) deaths. The chance of this happening is a mere 10%. Victims imprint their personality and appearance onto the shadow realm during especially traumatic events; thus creating a shadesteel creature. Shadesteel creatures are treated as shadows, with the appearance of the victim rather than just a shadow. Even though each shadesteel creature has a unique appearance; no one can tell the difference between shadowy assassin-created or preternaturally-created shadesteel creatures. In dark areas, both shadesteel creatures and shadows are indistinguishable except for weapon attacks. On the material plane, shadesteel creatures have the ability to pick up and use material objects. The weight limit is as if the shadesteel creature had a Strength score of 6 (though it does not actually gain any Strength). Shadesteel creatures can only carry a light load so they can carry up to 20 pounds. Usually this amounts to any weapon and any shield (though some combinations are not available, [I]e.g.[/I] a two handed weapon and any type of shield). Shadesteel creatures are usually found wielding a one-handed weapon and some type of shield, usually improving both their attack damage and their AC. Shadesteel creatures use their normal Base Attack Modifier to attack with the weapon (ignoring their virtual Strength score), but take a -2 penalty to damage from their virtual Strength. Shadesteel creatures can pick up and manipulate objects other than weapons and shields subject to the same weight limit. Physical objects cannot pass through solid objects like incorporeal creatures can. Shadowy assassin-created shadesteel creatures provide both guard services for the shadowy assassin and are used to populate the shadowy assassin’s shadow plane/prison. Usually, only the guards follow the shadowy assassin to the material plane. Preternaturally-created shadesteel creatures can and often do travel to the material plane, usually tied to the area of their death (within 300 feet). Both gruesome-death and heroic-death shadesteel preternatural creatures act exactly like normal shadows; attacking anything living. Guards or those created by a shadowy assassin instead have whatever personality the shadowy assassin invested into it; mimicking a material planar creature previously met by the shadowy assassin. Not all shadesteel creatures are humanoid; neither size nor type limits what kind of creature can become a shadesteel creature. Shadesteel horses look like horses but are treated as a normal shadow for combat purposes. Shadowy assassin-created shadesteel creatures do not automatically attack living creatures having been invested with a material plane personality that can override a normal shadow's personality. [/QUOTE]
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