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Elder Earth Elementals are BRUTAL!!!
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<blockquote data-quote="Flexor the Mighty!" data-source="post: 797051" data-attributes="member: 1013"><p>I've been telling them over and over that GMW is a spell that can really save thier butts. They never cast it. A few of us went to dinner last night and I kept telling them they could have beaten it. The Fighter/Wizard kept hitting with is two weapon attacks...did maybe 1 damage as they were +2 and +1. Maybe they will get the picture now. The wizard kept summoning Giant Dire Crocs & Fiendish Grillions only to see them brutally killed in no time. 2d10+16 can add up quick. The good thing is I don't even need to use Divine Intervention(great album btw <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) to save them. The mechanism is built into the adventure I'm running and it will all come together next session. Should be interesting. The flying Wizard is the only survivor, this is the second time he's survived when everyone else died. </p><p></p><p>P.S. the party also got mad that I rolled a 69 on a 14d6 flame strike right afterwards....it's only an average of 4.9! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> But the cleric wouldn't have gotten there in time if they hadn't spent so many rounds fighting the EE. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 797051, member: 1013"] I've been telling them over and over that GMW is a spell that can really save thier butts. They never cast it. A few of us went to dinner last night and I kept telling them they could have beaten it. The Fighter/Wizard kept hitting with is two weapon attacks...did maybe 1 damage as they were +2 and +1. Maybe they will get the picture now. The wizard kept summoning Giant Dire Crocs & Fiendish Grillions only to see them brutally killed in no time. 2d10+16 can add up quick. The good thing is I don't even need to use Divine Intervention(great album btw ;) ) to save them. The mechanism is built into the adventure I'm running and it will all come together next session. Should be interesting. The flying Wizard is the only survivor, this is the second time he's survived when everyone else died. P.S. the party also got mad that I rolled a 69 on a 14d6 flame strike right afterwards....it's only an average of 4.9! :cool: But the cleric wouldn't have gotten there in time if they hadn't spent so many rounds fighting the EE. :rolleyes: [/QUOTE]
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