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<blockquote data-quote="Byrons_Ghost" data-source="post: 3429973" data-attributes="member: 7396"><p>During the Known World Rules Cyclopedia game, I wanted to play a Shadow Elf. I decided that the most reasonable way he would be on the surface by himself (as opposed to part of an infiltration team) was to make him a Wanderer- an 800 year old elf who has been forced to leave society due to ancient tradition.</p><p></p><p>Once we got past the inevitable Grampa Simpson jokes he was a pretty cool character. I used the Gazetteer proficiencies to make him more stealthy and skilled than combative. He still charged into combat a lot, though- first adventure B3, I found a cursed necklace that sent me into a berserk fury every time combat was started. I found it even before I met up with the other PCs, so none of us had any idea about the curse for several levels. They just assumed that I was crazy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 3429973, member: 7396"] During the Known World Rules Cyclopedia game, I wanted to play a Shadow Elf. I decided that the most reasonable way he would be on the surface by himself (as opposed to part of an infiltration team) was to make him a Wanderer- an 800 year old elf who has been forced to leave society due to ancient tradition. Once we got past the inevitable Grampa Simpson jokes he was a pretty cool character. I used the Gazetteer proficiencies to make him more stealthy and skilled than combative. He still charged into combat a lot, though- first adventure B3, I found a cursed necklace that sent me into a berserk fury every time combat was started. I found it even before I met up with the other PCs, so none of us had any idea about the curse for several levels. They just assumed that I was crazy. :p [/QUOTE]
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