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Eldritch Blast and Repelling Blast - One time or Each Hit?
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<blockquote data-quote="Mistwell" data-source="post: 7821785" data-attributes="member: 2525"><p>It's not really. It's frustration and pretty direct response. Not much snark there. Nor sarcasm. Just me asking for like the forth time "can you guys give me real examples of this being an issue" and the forth "here is some vague theory and conclusions" in a row. I appreciate later you do start to give examples.</p><p></p><p></p><p></p><p>Have you had a pixie warlock Eldritch Blast a Great Wyrm Red Dragon from 120' away and move it back 40' in a game of yours, and if so was it an issue? You seeing my frustration yet. If this is a white room issue, OK then let's hear that. But I am pretty sure this wasn't a real example.</p><p></p><p></p><p></p><p>Everyone understands this is something which "raises your ire". But what differentiates something from a pet peeve and an actual problem is seeing it cause an actual problem.</p><p></p><p></p><p></p><p>Most classes have a common always-available combat option, which is also not overpowered but just really common. Almost every fighter I've seen played has chosen either a polearm, a greatsword, a sword and shield, or an axe and shield. Almost every wizard I've seen has chosen magic missile and web. Every bard I've seen has chosen Vicious Mockery. All the rogues I've seen chose a rapier (and often a ranged weapon). A common base line always available attack option for a class is not, in itself, a sign that something is a problem.</p><p></p><p></p><p></p><p>Can you give me some specific examples?</p><p></p><p></p><p></p><p>OK, an example. It's a weird example I think, but it's an example.</p><p></p><p>Now I've heard of "white room" analysis but never literally white room! Seriously, you have combats which take place with NO cover, anywhere at all? What kind of setting is this?</p><p></p><p>Let's say you're outdoors. There should be rocks/boulders, trees, hills, ridges, crags, fissures, bridges, buildings, etc. which can provide full or partial cover for foes. Partial would increase their AC, and full would break line of sight. So what's going on that your foes encounter a repelling blast and don't immediately take cover? And why are your foes having such a low AC that the Warlock is finding it so easy to hit them?</p><p></p><p>It might be an interesting challenge to pull up a map of an encounter from any published module and see if DMs here are stumped at thinking of a way, on the spot, to get a foe to the party in that setting assuming repelling blast. Without any advanced planning or alteration to the encounter for them to do it.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7821785, member: 2525"] It's not really. It's frustration and pretty direct response. Not much snark there. Nor sarcasm. Just me asking for like the forth time "can you guys give me real examples of this being an issue" and the forth "here is some vague theory and conclusions" in a row. I appreciate later you do start to give examples. Have you had a pixie warlock Eldritch Blast a Great Wyrm Red Dragon from 120' away and move it back 40' in a game of yours, and if so was it an issue? You seeing my frustration yet. If this is a white room issue, OK then let's hear that. But I am pretty sure this wasn't a real example. Everyone understands this is something which "raises your ire". But what differentiates something from a pet peeve and an actual problem is seeing it cause an actual problem. Most classes have a common always-available combat option, which is also not overpowered but just really common. Almost every fighter I've seen played has chosen either a polearm, a greatsword, a sword and shield, or an axe and shield. Almost every wizard I've seen has chosen magic missile and web. Every bard I've seen has chosen Vicious Mockery. All the rogues I've seen chose a rapier (and often a ranged weapon). A common base line always available attack option for a class is not, in itself, a sign that something is a problem. Can you give me some specific examples? OK, an example. It's a weird example I think, but it's an example. Now I've heard of "white room" analysis but never literally white room! Seriously, you have combats which take place with NO cover, anywhere at all? What kind of setting is this? Let's say you're outdoors. There should be rocks/boulders, trees, hills, ridges, crags, fissures, bridges, buildings, etc. which can provide full or partial cover for foes. Partial would increase their AC, and full would break line of sight. So what's going on that your foes encounter a repelling blast and don't immediately take cover? And why are your foes having such a low AC that the Warlock is finding it so easy to hit them? It might be an interesting challenge to pull up a map of an encounter from any published module and see if DMs here are stumped at thinking of a way, on the spot, to get a foe to the party in that setting assuming repelling blast. Without any advanced planning or alteration to the encounter for them to do it. [/QUOTE]
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Eldritch Blast and Repelling Blast - One time or Each Hit?
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