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Eldritch Blast and Repelling Blast - One time or Each Hit?
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<blockquote data-quote="5ekyu" data-source="post: 7823290" data-attributes="member: 6919838"><p>I did not <em>raise</em> a simple one-brute example. It's been raised all thru this thread way before I got here, its why I felt a comment was needed. Its not <em>my</em> example, just an ongoing reference here I commented on. I thought it was pretty obvious by the last post at least that it is a smattering of approaches etc thst of vorse seem useful theprough dome of tier-one that later fail as you hut higher tiers and more robust challenges. </p><p></p><p>I have not once said you were playing your game wrong. You may feel I said that or thst I think you are a plaid Chevy camaro... but neither are actually true. </p><p></p><p>On the subject of play, yes I have seen repelling blast used. It has been used in dome circumstances effectively. It has not been seen to be out of whack with other class abilities in terms of its overall impact. But then, by the time it becomes a strong element with any realistic odds of more than one hit a turn - maybe 11th when it gets three shots, there are simply put better ways to use an action being used by most charscters.</p><p></p><p>As for what I think you are referring to as the Xanathar's wording - that there exist other invocations that have a once per turn limit - I dont think much of them. If a GM and thrirctsble choose to use that as a basis to add a once per turn limit to Repelling, that is just dandy in my viewpoint. I could not be happier.</p><p></p><p>But, of course, that change would be missing the mark, right, if one of their example use cases were, oh say, moving a screening tank out of the approach to a non-tanky ranged guy? Seems a 20' move alone would still allow that, so the once per turn is just not the right approach to fix that table's problem.</p><p></p><p>Which gets back to talking through all the stages with the plsyers... </p><p>Is there a problem?</p><p>What is the problem? </p><p>What are possible fixes?</p><p>Which do we want?</p><p>I mean, it would be less than optimal to list the moving tanker out of the way as an example then point yo a Xanathar reference to other invocations limiting to once per turn and leaving that issue still in plsy, right?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7823290, member: 6919838"] I did not [I]raise[/I] a simple one-brute example. It's been raised all thru this thread way before I got here, its why I felt a comment was needed. Its not [I]my[/I] example, just an ongoing reference here I commented on. I thought it was pretty obvious by the last post at least that it is a smattering of approaches etc thst of vorse seem useful theprough dome of tier-one that later fail as you hut higher tiers and more robust challenges. I have not once said you were playing your game wrong. You may feel I said that or thst I think you are a plaid Chevy camaro... but neither are actually true. On the subject of play, yes I have seen repelling blast used. It has been used in dome circumstances effectively. It has not been seen to be out of whack with other class abilities in terms of its overall impact. But then, by the time it becomes a strong element with any realistic odds of more than one hit a turn - maybe 11th when it gets three shots, there are simply put better ways to use an action being used by most charscters. As for what I think you are referring to as the Xanathar's wording - that there exist other invocations that have a once per turn limit - I dont think much of them. If a GM and thrirctsble choose to use that as a basis to add a once per turn limit to Repelling, that is just dandy in my viewpoint. I could not be happier. But, of course, that change would be missing the mark, right, if one of their example use cases were, oh say, moving a screening tank out of the approach to a non-tanky ranged guy? Seems a 20' move alone would still allow that, so the once per turn is just not the right approach to fix that table's problem. Which gets back to talking through all the stages with the plsyers... Is there a problem? What is the problem? What are possible fixes? Which do we want? I mean, it would be less than optimal to list the moving tanker out of the way as an example then point yo a Xanathar reference to other invocations limiting to once per turn and leaving that issue still in plsy, right? [/QUOTE]
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Eldritch Blast and Repelling Blast - One time or Each Hit?
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