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Eldritch Blast and Repelling Blast - One time or Each Hit?
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<blockquote data-quote="clearstream" data-source="post: 7823856" data-attributes="member: 71699"><p>So, okay, you are characterising the cases to support your argument and everyone does that. I think saying that a case is more specific ("<em>specifics where it would not work</em>") entails that initiative orders that would work out are more common than those that would not work out.</p><p></p><p>My experience from play is at odds with that claim and I think it is easy to see why. For the claim to be true the warlock goes before the ally AND the ally goes before the foe. Label them 0 (warlock), 1 (ally), and 2 (foe). Treat initiative as modular.</p><p></p><p>012</p><p>120</p><p>201</p><p></p><p>There are three cases fitting the claim.</p><p></p><p>021</p><p>210</p><p>102</p><p></p><p>There are three cases contradicting the claim: neither order is more specific.</p><p></p><p>Once the other requirements are layered on, cases where the cantrip remains problematic (after the change) are many times more specific than cases where it does not. And that chimes with what I found in play at the table over a great many encounters. Perhaps reducing to 10' allows the tactic to still be used in the narrow case you describe: for me, an ability that very rarely causes a problem is non-egregious compared with one that very often causes a problem.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7823856, member: 71699"] So, okay, you are characterising the cases to support your argument and everyone does that. I think saying that a case is more specific ("[I]specifics where it would not work[/I]") entails that initiative orders that would work out are more common than those that would not work out. My experience from play is at odds with that claim and I think it is easy to see why. For the claim to be true the warlock goes before the ally AND the ally goes before the foe. Label them 0 (warlock), 1 (ally), and 2 (foe). Treat initiative as modular. 012 120 201 There are three cases fitting the claim. 021 210 102 There are three cases contradicting the claim: neither order is more specific. Once the other requirements are layered on, cases where the cantrip remains problematic (after the change) are many times more specific than cases where it does not. And that chimes with what I found in play at the table over a great many encounters. Perhaps reducing to 10' allows the tactic to still be used in the narrow case you describe: for me, an ability that very rarely causes a problem is non-egregious compared with one that very often causes a problem. [/QUOTE]
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Eldritch Blast and Repelling Blast - One time or Each Hit?
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