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Eldritch Knight: Better Arcane Archer than the subclass?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6971908" data-attributes="member: 6787650"><p>Tastes vary, but I can't think of a single better choice than Magic Weapon for a level 8+ Eldritch Knight archer. It has a terrific action economy, ensures that your weapon attacks do full damage against almost anything at all, lasts for a relatively long time (important since you don't have many spell slots), and synergizes well with Sharpshooter. And it doesn't require you to pump INT.</p><p></p><p>I can't think of a single spell I'd be willing to give up Magic Weapon for, on an archer chassis. On a melee chassis I could <em>maybe</em> see giving up Magic Weapon in favor of Blur or Enlarge, if you were very confident you'd never face any weapon-resistant enemies.</p><p></p><p>Obviously the point if moot if you own a genuine magic weapon and are confident you will never lose it.</p><p></p><p>RE: the certainty of gaining a shortbow +1 by level 7, try rolling up a few DMG treasure hoards for CR 0-10. Magic bows aren't that common. In any case, I've run 5E campaigns in which level 8-14 characters did not have magic weapons. The PCs didn't do a lot of dungeon crawling.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6971908, member: 6787650"] Tastes vary, but I can't think of a single better choice than Magic Weapon for a level 8+ Eldritch Knight archer. It has a terrific action economy, ensures that your weapon attacks do full damage against almost anything at all, lasts for a relatively long time (important since you don't have many spell slots), and synergizes well with Sharpshooter. And it doesn't require you to pump INT. I can't think of a single spell I'd be willing to give up Magic Weapon for, on an archer chassis. On a melee chassis I could [I]maybe[/I] see giving up Magic Weapon in favor of Blur or Enlarge, if you were very confident you'd never face any weapon-resistant enemies. Obviously the point if moot if you own a genuine magic weapon and are confident you will never lose it. RE: the certainty of gaining a shortbow +1 by level 7, try rolling up a few DMG treasure hoards for CR 0-10. Magic bows aren't that common. In any case, I've run 5E campaigns in which level 8-14 characters did not have magic weapons. The PCs didn't do a lot of dungeon crawling. [/QUOTE]
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Eldritch Knight: Better Arcane Archer than the subclass?
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