Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Eldritch Knight core class - help me build
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="trav_laney" data-source="post: 3333350" data-attributes="member: 46508"><p>Okay, here is the first draft...comment, critique, and feedback are all appreciated. My design notes are below.</p><p></p><p><span style="font-size: 12px"><strong>Core Class: Eldritch Knight</strong></span></p><p></p><p><strong>Hit Dice:</strong> d6</p><p></p><p><strong>Class Skills:</strong> the Eldritch Knight’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Jump (Str), Knowledge (arcana) (Int), Knowledge (nobility and royalty)(Int), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), and Swim (Str).</p><p></p><p>Skill Points at each level: 2 + Int modifier.</p><p></p><p><strong>Weapon and Armor Proficiency:</strong> Eldritch Knights are proficient with all simple and martial weapons, and with light armor. They are not proficient with medium or heavy armor, nor are they proficient with any shield.</p><p></p><p>An Eldritch Knight can cast arcane spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, an Eldritch Knight wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell being cast has a somatic component. A multiclass Eldritch Knight still incurs the normal arcane spell failure chance for arcane spells received from other classes.</p><p></p><p><strong>Bonus Feats:</strong> At 1st level, and every 5th level thereafter (5th, 10th, 15th, etc.) the Eldritch Knight gains a bonus feat from the Fighter Bonus Feat list. The character must still meet any prerequisites for these bonus feats, including levels of the Fighter class for the Weapon Specialization, Greater Weapon Focus, and Greater Weapon Specialization feats.</p><p></p><p><strong>Spells:</strong> An Eldritch Knight casts arcane spells, which are drawn from the sorcerer/wizard spell list. He can cast any spell he knows without preparing it ahead of time. To learn or cast a spell, a Eldritch Knight must have a Charisma score equal to at least 10 + the spell. The Difficulty Class for a saving throw against a Eldritch Knight’s spell is 10 + the spell level + the Eldritch Knight’s Charisma modifier. The Eldritch Knight learns and casts spells in the same manner as a Bard (in the SRD), except that the Eldritch Knight's spells do not require singing, music, or recital (though many still require verbal components).</p><p></p><p>[CODE]TABLE: The Eldritch Knight</p><p> ------Spells per day-----</p><p>Lv BAT Fort Ref Will Special 0 1 2 3 4 5 6</p><p>-------------------------------------------------------------------------</p><p>1 +1 +2 +0 +0 Bonus Feat, spells 2 - - - - - -</p><p>2 +2 +3 +0 +0 3 0 - - - - -</p><p>3 +3 +3 +1 +1 3 1 - - - - -</p><p>4 +4 +4 +1 +1 3 2 0 - - - -</p><p>5 +5 +4 +1 +1 Bonus Feat 3 3 1 - - - -</p><p>6 +6 +5 +2 +2 3 3 2 - - - -</p><p>7 +7 +5 +2 +2 3 3 3 0 - - -</p><p>8 +8 +6 +2 +2 3 3 3 1 - - -</p><p>9 +9 +6 +3 +3 3 3 3 2 - - -</p><p>10 +10 +7 +3 +3 Bonus Feat 3 3 3 3 0 - -</p><p>11 +11 +7 +3 +3 3 3 3 3 1 - -</p><p>12 +12 +8 +4 +4 3 3 3 3 2 - -</p><p>13 +13 +8 +4 +4 3 3 3 3 3 0 -</p><p>14 +14 +9 +4 +4 4 3 3 3 3 1 -</p><p>15 +15 +9 +5 +5 Bonus Feat 4 4 3 3 3 2 -</p><p>16 +16 +10 +5 +5 4 4 4 3 3 3 0</p><p>17 +17 +10 +5 +5 4 4 4 4 3 3 1</p><p>18 +18 +11 +6 +6 4 4 4 4 4 3 2</p><p>19 +19 +11 +6 +6 4 4 4 4 4 4 3</p><p>20 +20 +12 +6 +6 Bonus Feat 4 4 4 4 4 4 4</p><p>-------------------------------------------------------------------------</p><p> </p><p>Spells Known</p><p>Lv 0 1 2 3 4 5 6</p><p>------------------------------</p><p>1 4 - - - - - -</p><p>2 5 2 - - - - -</p><p>3 6 3 - - - - -</p><p>4 6 3 2 - - - -</p><p>5 6 4 3 - - - -</p><p>6 6 4 3 - - - -</p><p>7 6 4 4 2 - - -</p><p>8 6 4 4 3 - - -</p><p>9 6 4 4 3 - - -</p><p>10 6 4 4 4 2 - -</p><p>11 6 4 4 4 3 - -</p><p>12 6 4 4 4 3 - -</p><p>13 6 4 4 4 4 2 -</p><p>14 6 4 4 4 4 3 -</p><p>15 6 4 4 4 4 3 -</p><p>16 6 5 4 4 4 4 2</p><p>17 6 5 5 4 4 4 3</p><p>18 6 5 5 5 4 4 3</p><p>19 6 5 5 5 5 4 4</p><p>20 6 5 5 5 5 5 4</p><p>------------------------------[/CODE]</p><p><strong>About the spells:</strong> I agree with the masses--this should be a charisma-based spellcaster.</p><p></p><p><strong>About the skills:</strong> Since I am making this class more sorcerer-like and less wizard-like, I replaced Decipher Script with Bluff.</p><p></p><p><strong>About the feats:</strong> Since this is a less-wizardly class, I removed the metamagic feats and item creation feats from the list of bonus feats. After all, even the prestige version of this class doesn't get MM or IC feats. It should have been a no-brainer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Familiars:</strong> I am kicking around the idea of letting this class call a familiar. What do you think?</p></blockquote><p></p>
[QUOTE="trav_laney, post: 3333350, member: 46508"] Okay, here is the first draft...comment, critique, and feedback are all appreciated. My design notes are below. [SIZE=3][B]Core Class: Eldritch Knight[/B][/SIZE] [B]Hit Dice:[/B] d6 [B]Class Skills:[/B] the Eldritch Knight’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Jump (Str), Knowledge (arcana) (Int), Knowledge (nobility and royalty)(Int), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), and Swim (Str). Skill Points at each level: 2 + Int modifier. [B]Weapon and Armor Proficiency:[/B] Eldritch Knights are proficient with all simple and martial weapons, and with light armor. They are not proficient with medium or heavy armor, nor are they proficient with any shield. An Eldritch Knight can cast arcane spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, an Eldritch Knight wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell being cast has a somatic component. A multiclass Eldritch Knight still incurs the normal arcane spell failure chance for arcane spells received from other classes. [B]Bonus Feats:[/B] At 1st level, and every 5th level thereafter (5th, 10th, 15th, etc.) the Eldritch Knight gains a bonus feat from the Fighter Bonus Feat list. The character must still meet any prerequisites for these bonus feats, including levels of the Fighter class for the Weapon Specialization, Greater Weapon Focus, and Greater Weapon Specialization feats. [B]Spells:[/B] An Eldritch Knight casts arcane spells, which are drawn from the sorcerer/wizard spell list. He can cast any spell he knows without preparing it ahead of time. To learn or cast a spell, a Eldritch Knight must have a Charisma score equal to at least 10 + the spell. The Difficulty Class for a saving throw against a Eldritch Knight’s spell is 10 + the spell level + the Eldritch Knight’s Charisma modifier. The Eldritch Knight learns and casts spells in the same manner as a Bard (in the SRD), except that the Eldritch Knight's spells do not require singing, music, or recital (though many still require verbal components). [CODE]TABLE: The Eldritch Knight ------Spells per day----- Lv BAT Fort Ref Will Special 0 1 2 3 4 5 6 ------------------------------------------------------------------------- 1 +1 +2 +0 +0 Bonus Feat, spells 2 - - - - - - 2 +2 +3 +0 +0 3 0 - - - - - 3 +3 +3 +1 +1 3 1 - - - - - 4 +4 +4 +1 +1 3 2 0 - - - - 5 +5 +4 +1 +1 Bonus Feat 3 3 1 - - - - 6 +6 +5 +2 +2 3 3 2 - - - - 7 +7 +5 +2 +2 3 3 3 0 - - - 8 +8 +6 +2 +2 3 3 3 1 - - - 9 +9 +6 +3 +3 3 3 3 2 - - - 10 +10 +7 +3 +3 Bonus Feat 3 3 3 3 0 - - 11 +11 +7 +3 +3 3 3 3 3 1 - - 12 +12 +8 +4 +4 3 3 3 3 2 - - 13 +13 +8 +4 +4 3 3 3 3 3 0 - 14 +14 +9 +4 +4 4 3 3 3 3 1 - 15 +15 +9 +5 +5 Bonus Feat 4 4 3 3 3 2 - 16 +16 +10 +5 +5 4 4 4 3 3 3 0 17 +17 +10 +5 +5 4 4 4 4 3 3 1 18 +18 +11 +6 +6 4 4 4 4 4 3 2 19 +19 +11 +6 +6 4 4 4 4 4 4 3 20 +20 +12 +6 +6 Bonus Feat 4 4 4 4 4 4 4 ------------------------------------------------------------------------- Spells Known Lv 0 1 2 3 4 5 6 ------------------------------ 1 4 - - - - - - 2 5 2 - - - - - 3 6 3 - - - - - 4 6 3 2 - - - - 5 6 4 3 - - - - 6 6 4 3 - - - - 7 6 4 4 2 - - - 8 6 4 4 3 - - - 9 6 4 4 3 - - - 10 6 4 4 4 2 - - 11 6 4 4 4 3 - - 12 6 4 4 4 3 - - 13 6 4 4 4 4 2 - 14 6 4 4 4 4 3 - 15 6 4 4 4 4 3 - 16 6 5 4 4 4 4 2 17 6 5 5 4 4 4 3 18 6 5 5 5 4 4 3 19 6 5 5 5 5 4 4 20 6 5 5 5 5 5 4 ------------------------------[/CODE] [B]About the spells:[/B] I agree with the masses--this should be a charisma-based spellcaster. [B]About the skills:[/B] Since I am making this class more sorcerer-like and less wizard-like, I replaced Decipher Script with Bluff. [B]About the feats:[/B] Since this is a less-wizardly class, I removed the metamagic feats and item creation feats from the list of bonus feats. After all, even the prestige version of this class doesn't get MM or IC feats. It should have been a no-brainer. :) [B]Familiars:[/B] I am kicking around the idea of letting this class call a familiar. What do you think? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Eldritch Knight core class - help me build
Top