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<blockquote data-quote="KarinsDad" data-source="post: 2781898" data-attributes="member: 2011"><p>The difference between a crit and the Channel Spell ability is as follows:</p><p></p><p>1) You cannot just decide to do a crit this round. It only happens infrequently when the dice allow for it.</p><p></p><p>2) You cannot have a weapon prepared ahead of time to do 50+ damage like you can with Channel Spell. You can put Scorching Ray into the weapon and it stays that way for 8 hours.</p><p></p><p></p><p>The math for this particular character is:</p><p></p><p>18 Strength character with +1 Maul does 2D8 + 7 averages 16 points (Monkey Grip feat)</p><p></p><p>2 Scorching Rays with Channel Spell averages 28 points of damage</p><p></p><p>So, this is only 44 points of damage on average if he does not critical, 88 points of damage if he does.</p><p></p><p>This does not include his Fist of Stone spell (+4 more damage), his Enlarge spell (+5.5 more damage stronger and larger weaopn, +6.5 if combined with Fist of Stone), his Arcane Strike feat (+1D4 to +3D4 depending) and his Power Attack feat (upwards of 12 more damage).</p><p></p><p>Full out he can average 74 points of damage, 148 on a critical and still be +10 to hit with this mega-attack.</p><p></p><p></p><p>But, if he needs to do serious damage and does not have time to prep with spells, he can do an attack in a single round for 2D8 + 7 (Maul) + 8D6 (Channel Spell Scorching Ray) + 3D4 (Arcane Strike third level spell) for an average of 51.5 points of damage and he will be at +14 to hit. If he misses the attack, he loses the Arcane Strike (unless he gets a successful AoO later in the round), but the main 44 point damage Channel Spell attack lasts until he does hit.</p><p></p><p>When his caster level gets to 11, his Channel Spell Scorching Ray will go from 8D6 to 12D6.</p><p></p><p>Plus, he can throw Haste into the mix.</p><p></p><p></p><p>Granted, he can only do this a few times per day. But then again, when you absolutely postively have to do serious damage to a single opponent, would you prefer to be doing 25 points like the Power Attacking Fighter or 50 points like the Channel Spell Arcane Strike Spellsword?</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2781898, member: 2011"] The difference between a crit and the Channel Spell ability is as follows: 1) You cannot just decide to do a crit this round. It only happens infrequently when the dice allow for it. 2) You cannot have a weapon prepared ahead of time to do 50+ damage like you can with Channel Spell. You can put Scorching Ray into the weapon and it stays that way for 8 hours. The math for this particular character is: 18 Strength character with +1 Maul does 2D8 + 7 averages 16 points (Monkey Grip feat) 2 Scorching Rays with Channel Spell averages 28 points of damage So, this is only 44 points of damage on average if he does not critical, 88 points of damage if he does. This does not include his Fist of Stone spell (+4 more damage), his Enlarge spell (+5.5 more damage stronger and larger weaopn, +6.5 if combined with Fist of Stone), his Arcane Strike feat (+1D4 to +3D4 depending) and his Power Attack feat (upwards of 12 more damage). Full out he can average 74 points of damage, 148 on a critical and still be +10 to hit with this mega-attack. But, if he needs to do serious damage and does not have time to prep with spells, he can do an attack in a single round for 2D8 + 7 (Maul) + 8D6 (Channel Spell Scorching Ray) + 3D4 (Arcane Strike third level spell) for an average of 51.5 points of damage and he will be at +14 to hit. If he misses the attack, he loses the Arcane Strike (unless he gets a successful AoO later in the round), but the main 44 point damage Channel Spell attack lasts until he does hit. When his caster level gets to 11, his Channel Spell Scorching Ray will go from 8D6 to 12D6. Plus, he can throw Haste into the mix. Granted, he can only do this a few times per day. But then again, when you absolutely postively have to do serious damage to a single opponent, would you prefer to be doing 25 points like the Power Attacking Fighter or 50 points like the Channel Spell Arcane Strike Spellsword? [/QUOTE]
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