Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Eldritch Knight, the reimagining - cantrip warrior!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mephista" data-source="post: 7147085" data-attributes="member: 6786252"><p>So, like, the eldritch knight is totally a thing. But, here's the dealie-o. Pretty much all the spells I want to use on the Eldritch Knight come down to basically, hm... the occasional cantrip and Shield spell. The game's pretty much over by the time we get to third level spells, so the 1st and 2nd level evocations were kind of weak in the first place to hit multiple enemies. Much rather leave that to a specialist.</p><p></p><p>So, after thinking, and looking at the options, I thought to myself. Hey. Why bother with 1+ spells in the first place? Lets go with something different. All cantrips, and do it in such a way that Blade Ward and True Strike and other cantrips are all viable?</p><p></p><p></p><p><u>ELDRITCH KNIGHT</u></p><p>SPELLCASTING</p><p>When you reach 3rd level, you augment your martial prowess with the ability to cast spells. You learn two cantrips of your choice from</p><p>the wizard spell list. You learn an additional wizard cantrip of your choice at 7th, 10th and 15th level.</p><p></p><p>WEAPON BOND</p><p><em>You may bond up to four weapons of your choice, you can summon them into your hand. Weapons with a two handed qualifier must appear in both hands. If you're already holding a bonded weapon in your hand when you summon a new one into that hand, the weapons swap place. Shields count as a weapon for the purpose of this ability. This counts as your one free "interact with an object" activity per turn. If you wish to summon the bonded weapons more than once a round, you may make an Use An Object action to do so.</em></p><p><em></em></p><p><em></em>The idea here is that you can, as a bonus action, swap your weapon set up to another. Go from sword and board to a pair of javelins at will. Throw the javelins, summon them back, or swap to your sword and shield next round. And so on. </p><p></p><p>WAR MAGIC</p><p><em>At level 7, you learn to combine magic and weapon into one. As a bonus action, you can store a spell in your bonded weapon. If this is a spell that targets yourself, gain the benefits of the spell and immediately apply it when you next take the Attack action. If the spell targets another, a successful hit activates the spell on the target you just hit; the cantrip is cast as if a level 1 caster. Do not roll an additional attack roll or saving throw. Only one spell can be stored this way at a time per bonded weapon. The spell stays stored for only one round and only wizard cantrips can be used this way.</em></p><p><em></em></p><p><em></em><em>You may summon your bonded weapons as part of the storing action, placing the spell into the newly summoned weapons.</em></p><p></p><p>ELDRITCH SHIELD</p><p><em>Starting at level 10, whenever you use your Second Wind or Indomitable ability, gain the benefits of the Shield spell for the round. You may use Indomitable in this way to activate the Shield spell even when not making a saving throw.</em></p><p></p><p>ARCANE CHARGE</p><p><em>As per book.</em></p><p></p><p>IMPROVED WAR MAGIC</p><p><em>At 18th level you can now store up to two magics in each weapon when you use your bonus action</em></p><p><em></em></p><p></p><p></p><p>I hope the intent I'm trying to run with is clear. The cantrips are restricted in level to prevent scaling damage, so the damage increase should be minor, and actually far less than a bonus action from a feat and two weapon fighting, but with the damage from the rider of cantrips boosting it. I'm debating on shifting all the abilities down a level, so you learn War Magic right away, since its so critical to the concept, and doing something to improve Eldritch Shield / Arcane Charge at level 18. If War Magic is balanced, its not like it will upset the class by doing so.</p><p></p><p>EDIT - I forgot to add the level qualifier to war magic.</p></blockquote><p></p>
[QUOTE="Mephista, post: 7147085, member: 6786252"] So, like, the eldritch knight is totally a thing. But, here's the dealie-o. Pretty much all the spells I want to use on the Eldritch Knight come down to basically, hm... the occasional cantrip and Shield spell. The game's pretty much over by the time we get to third level spells, so the 1st and 2nd level evocations were kind of weak in the first place to hit multiple enemies. Much rather leave that to a specialist. So, after thinking, and looking at the options, I thought to myself. Hey. Why bother with 1+ spells in the first place? Lets go with something different. All cantrips, and do it in such a way that Blade Ward and True Strike and other cantrips are all viable? [U]ELDRITCH KNIGHT[/U] SPELLCASTING When you reach 3rd level, you augment your martial prowess with the ability to cast spells. You learn two cantrips of your choice from the wizard spell list. You learn an additional wizard cantrip of your choice at 7th, 10th and 15th level. WEAPON BOND [I]You may bond up to four weapons of your choice, you can summon them into your hand. Weapons with a two handed qualifier must appear in both hands. If you're already holding a bonded weapon in your hand when you summon a new one into that hand, the weapons swap place. Shields count as a weapon for the purpose of this ability. This counts as your one free "interact with an object" activity per turn. If you wish to summon the bonded weapons more than once a round, you may make an Use An Object action to do so. [/I]The idea here is that you can, as a bonus action, swap your weapon set up to another. Go from sword and board to a pair of javelins at will. Throw the javelins, summon them back, or swap to your sword and shield next round. And so on. WAR MAGIC [I]At level 7, you learn to combine magic and weapon into one. As a bonus action, you can store a spell in your bonded weapon. If this is a spell that targets yourself, gain the benefits of the spell and immediately apply it when you next take the Attack action. If the spell targets another, a successful hit activates the spell on the target you just hit; the cantrip is cast as if a level 1 caster. Do not roll an additional attack roll or saving throw. Only one spell can be stored this way at a time per bonded weapon. The spell stays stored for only one round and only wizard cantrips can be used this way. [/I][I]You may summon your bonded weapons as part of the storing action, placing the spell into the newly summoned weapons.[/I] ELDRITCH SHIELD [I]Starting at level 10, whenever you use your Second Wind or Indomitable ability, gain the benefits of the Shield spell for the round. You may use Indomitable in this way to activate the Shield spell even when not making a saving throw.[/I] ARCANE CHARGE [I]As per book.[/I] IMPROVED WAR MAGIC [I]At 18th level you can now store up to two magics in each weapon when you use your bonus action [/I] I hope the intent I'm trying to run with is clear. The cantrips are restricted in level to prevent scaling damage, so the damage increase should be minor, and actually far less than a bonus action from a feat and two weapon fighting, but with the damage from the rider of cantrips boosting it. I'm debating on shifting all the abilities down a level, so you learn War Magic right away, since its so critical to the concept, and doing something to improve Eldritch Shield / Arcane Charge at level 18. If War Magic is balanced, its not like it will upset the class by doing so. EDIT - I forgot to add the level qualifier to war magic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Eldritch Knight, the reimagining - cantrip warrior!
Top