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General Tabletop Discussion
*Dungeons & Dragons
Eldritch spear + spellsniper + distant spell
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<blockquote data-quote="jgsugden" data-source="post: 8157968" data-attributes="member: 2629"><p>D&D is not a simulation of reality, but you do need to keep some resemblance of reality. </p><p></p><p>Find yourself a nice long straight street somewhere in your neighborhood. Ask a friend to help you out. Walk away from each other along that street until you can no longer see each other. Note where each of you were, and then use Google Maps to figure out how far apart you were. You can do the same thing with seeing a parked car if there are no obstructions. You can do the same with a house. </p><p></p><p>For those that do not want to repeat this exercise, think of it this way: If you have someone stand about 50 feet away from you and you hold you hand up sideways with your arm fully extended, you will likely be able to just block them from your view with your sideways hand (again, at full arm length extension). At 100 feet, they'll seemingly be about 2 to 3 sideways fingers tall. At 400 feet, they'll appear to be around 1 sideways finger tall. At 800 feet they'll look to be a half of fingers width tall roughly - and remember, this is looking at your hand when your arm is fully outstretched. </p><p></p><p>This is what you're aiming at with your spell. How 'realistic' you think it is for you to target something at these ranges, even with the benefits of magic, feats, etc.. is up to the DM.</p><p></p><p>In my game, if a player invests that heavily in the feats, metamagic, etc... I will give them a path to do what they want. They think it is fun, so I'll give them the ability to do the unique fun thing they want to do. However, in a case like this, that path will likely involve additional magics to allow them to see their targets at that distance.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8157968, member: 2629"] D&D is not a simulation of reality, but you do need to keep some resemblance of reality. Find yourself a nice long straight street somewhere in your neighborhood. Ask a friend to help you out. Walk away from each other along that street until you can no longer see each other. Note where each of you were, and then use Google Maps to figure out how far apart you were. You can do the same thing with seeing a parked car if there are no obstructions. You can do the same with a house. For those that do not want to repeat this exercise, think of it this way: If you have someone stand about 50 feet away from you and you hold you hand up sideways with your arm fully extended, you will likely be able to just block them from your view with your sideways hand (again, at full arm length extension). At 100 feet, they'll seemingly be about 2 to 3 sideways fingers tall. At 400 feet, they'll appear to be around 1 sideways finger tall. At 800 feet they'll look to be a half of fingers width tall roughly - and remember, this is looking at your hand when your arm is fully outstretched. This is what you're aiming at with your spell. How 'realistic' you think it is for you to target something at these ranges, even with the benefits of magic, feats, etc.. is up to the DM. In my game, if a player invests that heavily in the feats, metamagic, etc... I will give them a path to do what they want. They think it is fun, so I'll give them the ability to do the unique fun thing they want to do. However, in a case like this, that path will likely involve additional magics to allow them to see their targets at that distance. [/QUOTE]
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