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Eldritch spear + spellsniper + distant spell
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<blockquote data-quote="doctorbadwolf" data-source="post: 8158042" data-attributes="member: 6704184"><p>Yeah even for flyers this just isn't a big deal, and costs a lot to set up. You can see something the size of a person that is several hundred yards in the air from a really long ways away, and I have falconers and archers in most enemy groups whether I have flying PCs or not.</p><p></p><p>Well, no. That's what a human looks like to someone with bad eyesight at a thousand feet away.</p><p></p><p>That's fair. I wish I'd seen this when this thread wasn't a zombie thread!</p><p></p><p> A friend has a spot in the foothills where they set up some...requisitioned traffic signs on their property. You can see the color of the signs, but you're aiming at a dot you can hide with the tip of your pinkie finger. </p><p></p><p>I'm a good shot, when I'm in the groove and using a firearm I'm comfortable with. In this case, it was a Saiga hunting rifle, and due to whatever the hell is off about my eyes and how they focus, I can only shoot well with both open. I also am much worse than 50/50 on the first shot, and then noticeably better after the first shot, for what it's worth. I'm even better with a nicely weighted and ergonomic pistol at optimal or just past optimal range, usually able to outshoot even much more experienced/practiced shooters in my family, but I've had opportunity to practice at those ranges a lot more than way out on my buddy's land. </p><p></p><p>I am not a gun guy, though, so don't expect me to know much more about it.</p><p></p><p></p><p></p><p>On a clear day, with no obstructions, seeing a stop sign at that far away isn't a challenge to someone with good eyesight. (Admittedly, I have 20/25 vision) Seeing a person ain't a challenge. Aiming well enough to hit them might be, but presumably part of the story of these mechanical options is that you are good enough at aiming at extreme distance that you suffer no penalties when hitting objects that are tiny in your vision. </p><p></p><p>Just like if you take Sharpshooter, you're telling the game mechanics that your character is an expert marksman. If you take Spell Sniper, you're telling the game that your character is an expert magical marksman.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8158042, member: 6704184"] Yeah even for flyers this just isn't a big deal, and costs a lot to set up. You can see something the size of a person that is several hundred yards in the air from a really long ways away, and I have falconers and archers in most enemy groups whether I have flying PCs or not. Well, no. That's what a human looks like to someone with bad eyesight at a thousand feet away. That's fair. I wish I'd seen this when this thread wasn't a zombie thread! A friend has a spot in the foothills where they set up some...requisitioned traffic signs on their property. You can see the color of the signs, but you're aiming at a dot you can hide with the tip of your pinkie finger. I'm a good shot, when I'm in the groove and using a firearm I'm comfortable with. In this case, it was a Saiga hunting rifle, and due to whatever the hell is off about my eyes and how they focus, I can only shoot well with both open. I also am much worse than 50/50 on the first shot, and then noticeably better after the first shot, for what it's worth. I'm even better with a nicely weighted and ergonomic pistol at optimal or just past optimal range, usually able to outshoot even much more experienced/practiced shooters in my family, but I've had opportunity to practice at those ranges a lot more than way out on my buddy's land. I am not a gun guy, though, so don't expect me to know much more about it. On a clear day, with no obstructions, seeing a stop sign at that far away isn't a challenge to someone with good eyesight. (Admittedly, I have 20/25 vision) Seeing a person ain't a challenge. Aiming well enough to hit them might be, but presumably part of the story of these mechanical options is that you are good enough at aiming at extreme distance that you suffer no penalties when hitting objects that are tiny in your vision. Just like if you take Sharpshooter, you're telling the game mechanics that your character is an expert marksman. If you take Spell Sniper, you're telling the game that your character is an expert magical marksman. [/QUOTE]
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