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Eleanore's Request (Fantasy MnM 3E, Recruiting)
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<blockquote data-quote="Moon_Goddess" data-source="post: 6085552" data-attributes="member: 33"><p>Ok, here is my revised Quevadyn</p><p></p><p>I actually wound up with 2 points left over LOL</p><p></p><p>Quevadyn</p><p>Power Level 6/90pp</p><p>Race: Human</p><p>Sex: Female</p><p></p><p>Abilities</p><p>-----------------</p><p>STR: 0; STA: 1; AGL: 2; DEX: 1; </p><p>FGT: 0; INT: 2; AWE: 3; PRE: 3;</p><p>(Abilities 26)</p><p></p><p>Defenses</p><p>-----------------</p><p>Dodge 5 (2 base + 2 + 1 small shield)</p><p>Fortitude 4 (2 base + 2)</p><p>Parry 5 (2 base + 2 + 1 small shield)</p><p>Toughness 5 (2 base + 3 Chainmail)</p><p>Will 5 (3 base + 2) </p><p>(Defenses 8)</p><p></p><p>Offense</p><p>Initiative +0</p><p>Magic Attack +12 Ranged, DC 27 Toughness, Magic</p><p>Fireball +11 Ranged Area, DC 26 Toughness, Magic & Fire</p><p>Spear +0 Melee, DC 15 Parry(?) , Piercing</p><p></p><p></p><p>Skills </p><p>-----------------</p><p>Expertise (Magic) 2 Int + 6 = 8</p><p>Expertise (Nature) 2 Int + 6 = 8</p><p>Insight 3 AWE + 1 = 4</p><p>Perception 3 AWE + 2 = 5</p><p>Ranged Attack (Magic) 1 Dex + 5 = 6</p><p>Stealth 2 AGL + 4 = 6</p><p></p><p>(Skills 12)</p><p></p><p>Powers </p><p>----------</p><p>Whispers of the Unseen: </p><p>Senses (Visual) 8 ranks (8)</p><p>Awareness (spirit), Danger Sense, Extended, Penetrates Concealment, Radius (Extra: Alternate Effect)</p><p>AP: Senses (Mental) 8 (8)</p><p>Postcognition, Precognition (Flaw: Uncontrolled (-8))</p><p></p><p>Spellcasting:</p><p>Magic 5 ranks (Extra: Area) (15 + 13 = 28) {Fireball}</p><p>DAP: Environment (cold) 5 ranks (Extra: Selective) (15) {Weather Magic}</p><p>DAP: Environment (heat) 5 ranks (Extra: Selective) (15) {Weather Magic}</p><p>DAP: Environment (impede) 5 ranks (Extra: Selective) (15) {Weather Magic}</p><p>DAP: Environment (light) 5 ranks (Extra: Selective) (15) {Weather Magic}</p><p>DAP: Environment (visibility) 5 ranks (Extra: Selective) (15) {Weather Magic}</p><p>AP: Luck Control 4 ranks (Extra: Luck 3) (15) {Curses and Boons}</p><p>AP: Healing 6 ranks (Extra: Persistent, Stabilize) (14) {Spirit Healing}</p><p>AP: Blast 6 (12) Magic Blast</p><p>(Powers 36)</p><p></p><p>Advantages </p><p>---------------</p><p>Animal Empathy</p><p>Equipment 2</p><p>Favored Enviroment (Woodlands)</p><p>Ritualist</p><p>Tracking</p><p>Trance</p><p></p><p>(Advantages 7)</p><p>Equipment 9/10</p><p>---------------</p><p>Chain-mail</p><p>Spear</p><p>Small Shield</p><p>Spirit Bag</p><p>Dried food</p><p>Fetish</p><p>Ceremonial Knife</p><p></p><p></p><p>Totals: 88/90</p><p>Attributes: 26</p><p>Defenses: 9</p><p>Skills: 12</p><p>Advantages: 7 </p><p>Powers: 36</p><p></p><p>Complications</p><p>--------------</p><p>Responsibility: Quevdyn has true faith and trust in the spirits and has the responsibility to act in compliance to what they say.</p><p>Prejudice: Quevdyn doesn't act like normal people and lacks understanding of many things in civilized culture, thus is viewed with distrust</p><p>Acceptance: (begins only after some time with the party) Quevdyn would never admit it, even to herself, but she really wants to be accepted into the party and be friends.</p><p>Power Loss: Quevdyn's magic is dependent on not angering the spirits.</p></blockquote><p></p>
[QUOTE="Moon_Goddess, post: 6085552, member: 33"] Ok, here is my revised Quevadyn I actually wound up with 2 points left over LOL Quevadyn Power Level 6/90pp Race: Human Sex: Female Abilities ----------------- STR: 0; STA: 1; AGL: 2; DEX: 1; FGT: 0; INT: 2; AWE: 3; PRE: 3; (Abilities 26) Defenses ----------------- Dodge 5 (2 base + 2 + 1 small shield) Fortitude 4 (2 base + 2) Parry 5 (2 base + 2 + 1 small shield) Toughness 5 (2 base + 3 Chainmail) Will 5 (3 base + 2) (Defenses 8) Offense Initiative +0 Magic Attack +12 Ranged, DC 27 Toughness, Magic Fireball +11 Ranged Area, DC 26 Toughness, Magic & Fire Spear +0 Melee, DC 15 Parry(?) , Piercing Skills ----------------- Expertise (Magic) 2 Int + 6 = 8 Expertise (Nature) 2 Int + 6 = 8 Insight 3 AWE + 1 = 4 Perception 3 AWE + 2 = 5 Ranged Attack (Magic) 1 Dex + 5 = 6 Stealth 2 AGL + 4 = 6 (Skills 12) Powers ---------- Whispers of the Unseen: Senses (Visual) 8 ranks (8) Awareness (spirit), Danger Sense, Extended, Penetrates Concealment, Radius (Extra: Alternate Effect) AP: Senses (Mental) 8 (8) Postcognition, Precognition (Flaw: Uncontrolled (-8)) Spellcasting: Magic 5 ranks (Extra: Area) (15 + 13 = 28) {Fireball} DAP: Environment (cold) 5 ranks (Extra: Selective) (15) {Weather Magic} DAP: Environment (heat) 5 ranks (Extra: Selective) (15) {Weather Magic} DAP: Environment (impede) 5 ranks (Extra: Selective) (15) {Weather Magic} DAP: Environment (light) 5 ranks (Extra: Selective) (15) {Weather Magic} DAP: Environment (visibility) 5 ranks (Extra: Selective) (15) {Weather Magic} AP: Luck Control 4 ranks (Extra: Luck 3) (15) {Curses and Boons} AP: Healing 6 ranks (Extra: Persistent, Stabilize) (14) {Spirit Healing} AP: Blast 6 (12) Magic Blast (Powers 36) Advantages --------------- Animal Empathy Equipment 2 Favored Enviroment (Woodlands) Ritualist Tracking Trance (Advantages 7) Equipment 9/10 --------------- Chain-mail Spear Small Shield Spirit Bag Dried food Fetish Ceremonial Knife Totals: 88/90 Attributes: 26 Defenses: 9 Skills: 12 Advantages: 7 Powers: 36 Complications -------------- Responsibility: Quevdyn has true faith and trust in the spirits and has the responsibility to act in compliance to what they say. Prejudice: Quevdyn doesn't act like normal people and lacks understanding of many things in civilized culture, thus is viewed with distrust Acceptance: (begins only after some time with the party) Quevdyn would never admit it, even to herself, but she really wants to be accepted into the party and be friends. Power Loss: Quevdyn's magic is dependent on not angering the spirits. [/QUOTE]
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