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<blockquote data-quote="Spatzimaus" data-source="post: 2577420" data-attributes="member: 3051"><p>That's not a bad concept, of course, but it's going to have long-range implications since it narrows the range of the Druid (compared to Clerics, especially) and shifts the overlap with other classes (like Bards). If you want a caster with low damage output but a large emphasis on enchantments and such, you're aiming more towards the Psion. And besides, the two aren't exclusive; remove most of the Druid damage spells, replace the few remaining ones with the things I'm talking about, and then fill the rest of the spell list with the enchantments and illusions you're thinking of.</p><p></p><p></p><p></p><p>Not what I said. It's not "all fire creatures are evil", it's more of "fire magic is skewed towards evil purposes, i.e. destruction." Likewise, while water magic can be used for evil, it could be primarily nonviolent, constructive stuff if you tweaked the spell lists a bit.</p><p></p><p>Take the example of the story hour I linked; Alirria is linked to spring, water, and good. So, there are sects that worship her as the embodiment of good; there are sects that worship her as the goddess of water (and travel); there are sects that worship the nature aspects (plant/animal). But they don't have to overlap. Not everyone who worships the god with the Evil domain is evil themselves, because he's also the god of other things, but there's always a bit of bias.</p><p></p><p>So, let's look at fire. If we link Fire to the evil end of the axis, it's saying that fire magic is inherently destructive (which it is). That doesn't mean good characters can't ever use it, or that everyone who comes from the fire plane is evil. But coming from the harshest of the environments skews you a bit; your list includes orcs and goblins, after all, so it's not a huge stretch. And Paladins are supposed to be the extreme case; a Paladin of Fire (who by his very nature should be the epitomy of fire-ness) really can't be a Good alignment, because there just aren't a lot of ways to use fire for good ends, and unrestricted use of fire tends to be very destructive.</p><p></p><p>-----------</p><p></p><p>The real question, though, is the one that leads to both of the points above: what about Clerics? Are there any? (You didn't mention them in the six factions.) Do they worship the usual pantheon of gods with wide ranges of domains, or is it more limited? For instance, are there any gods with multiple elemental domains? This'll change things.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 2577420, member: 3051"] That's not a bad concept, of course, but it's going to have long-range implications since it narrows the range of the Druid (compared to Clerics, especially) and shifts the overlap with other classes (like Bards). If you want a caster with low damage output but a large emphasis on enchantments and such, you're aiming more towards the Psion. And besides, the two aren't exclusive; remove most of the Druid damage spells, replace the few remaining ones with the things I'm talking about, and then fill the rest of the spell list with the enchantments and illusions you're thinking of. Not what I said. It's not "all fire creatures are evil", it's more of "fire magic is skewed towards evil purposes, i.e. destruction." Likewise, while water magic can be used for evil, it could be primarily nonviolent, constructive stuff if you tweaked the spell lists a bit. Take the example of the story hour I linked; Alirria is linked to spring, water, and good. So, there are sects that worship her as the embodiment of good; there are sects that worship her as the goddess of water (and travel); there are sects that worship the nature aspects (plant/animal). But they don't have to overlap. Not everyone who worships the god with the Evil domain is evil themselves, because he's also the god of other things, but there's always a bit of bias. So, let's look at fire. If we link Fire to the evil end of the axis, it's saying that fire magic is inherently destructive (which it is). That doesn't mean good characters can't ever use it, or that everyone who comes from the fire plane is evil. But coming from the harshest of the environments skews you a bit; your list includes orcs and goblins, after all, so it's not a huge stretch. And Paladins are supposed to be the extreme case; a Paladin of Fire (who by his very nature should be the epitomy of fire-ness) really can't be a Good alignment, because there just aren't a lot of ways to use fire for good ends, and unrestricted use of fire tends to be very destructive. ----------- The real question, though, is the one that leads to both of the points above: what about Clerics? Are there any? (You didn't mention them in the six factions.) Do they worship the usual pantheon of gods with wide ranges of domains, or is it more limited? For instance, are there any gods with multiple elemental domains? This'll change things. [/QUOTE]
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