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Elemental Evil characters not allowed in Season 3?
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<blockquote data-quote="Jester David" data-source="post: 6752257" data-attributes="member: 37579"><p>Not just in another edition but in <em>every</em> past edition. It gets hard to manage all the new content and combinations available. It's hard on a DM who might not keep up with all the content when a character shows up and their race, class, and subclass are all unfamiliar. </p><p></p><p>And there's the temptation to show-up with three or four different books for each of your characters. </p><p>I do some Pathfinder Society and I use six different books for one character. Three for another. Since I might not know what character I'm playing, I take none different books to each game. But through combining a few different options and some multiclassing, I also have an archer character that hits of Wisdom, adds Wisdom to AC and CMD, adds Wisdom to Initiative, and uses Wis for Acrobatics, Diplomacy, Bluff, and Intimidate. Option creep = power creep.</p><p></p><p></p><p>How? Could you give an example of a rule that blocks option creep created overpowered characters that doesn't require going through each book and banning certain combinations? But still allows people to pick-and-choose freely?</p><p></p><p>It seems awkward now when there's only the two small resources and no sign of anything larger. But they can't give people open access now and then, suddenly, change the rules in five years when there's more books.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6752257, member: 37579"] Not just in another edition but in [I]every[/I] past edition. It gets hard to manage all the new content and combinations available. It's hard on a DM who might not keep up with all the content when a character shows up and their race, class, and subclass are all unfamiliar. And there's the temptation to show-up with three or four different books for each of your characters. I do some Pathfinder Society and I use six different books for one character. Three for another. Since I might not know what character I'm playing, I take none different books to each game. But through combining a few different options and some multiclassing, I also have an archer character that hits of Wisdom, adds Wisdom to AC and CMD, adds Wisdom to Initiative, and uses Wis for Acrobatics, Diplomacy, Bluff, and Intimidate. Option creep = power creep. How? Could you give an example of a rule that blocks option creep created overpowered characters that doesn't require going through each book and banning certain combinations? But still allows people to pick-and-choose freely? It seems awkward now when there's only the two small resources and no sign of anything larger. But they can't give people open access now and then, suddenly, change the rules in five years when there's more books. [/QUOTE]
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Elemental Evil characters not allowed in Season 3?
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