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<blockquote data-quote="Majoru Oakheart" data-source="post: 7663255" data-attributes="member: 5143"><p>From what Mearls said, they ARE cancelling stuff left and right on a regular basis. He said they regularly come up with an idea for a book, write it up, give it to their publisher and then decide whether to go through with it after a while. Some make it further than others in the process. But, from what I know of the inner workings of WOTC(which isn't a huge amount, but it is more than most people given my ex-volunteer status for WOTC and having a couple WOTC employees on my Facebook friend list), they probably have at least 3 or 4 books in production right now. Likely almost every developer at the company is in the middle of writing bits and pieces of a book they, personally, would like to see published and are writing enough of it to convince their boss that it's worth going through with.</p><p></p><p>They have said they already have the outline written for 2 adventures a year for the next 5 years. They have finished the adventure that comes after Elemental Evil and are already working on the next one after that(which hasn't been announced yet).</p><p></p><p>We know they are working on getting PDFs to us...though they don't want to tell us how or when. They are working on a replacement for DDI, but they aren't sure what they are charging for it or what will be in it. They want digital tools and are working on finding an official character builder.</p><p></p><p>All of these things are being worked on within WOTC. But they don't currently know which of them will come out or whether their boss will say no or Hasbro will say no, or their legal department will find a reason it isn't possible and cancel it. So, they don't say anything.</p><p></p><p>I know at my job we have the same attitude. I have to say absolutely nothing about what I'm working on to anyone. We don't want corporate secrets getting out to our competitors both so they can't steal our processes or get a product out to market faster than us. We don't want people using inside information to make money off our stocks. We don't want knowledge of something we are working on that might get cancelled to leak out and cause problems with PR. We don't want to be liable for something an employee said without realizing its legal significance. We don't want to hurt our partners by leaking information they weren't ready to announce yet. So, our policy is to say nothing to anyone. No matter how small or insignificant it might seem.</p><p></p><p>I'm positive that the people at WOTC have similar rules for talking to the public.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 7663255, member: 5143"] From what Mearls said, they ARE cancelling stuff left and right on a regular basis. He said they regularly come up with an idea for a book, write it up, give it to their publisher and then decide whether to go through with it after a while. Some make it further than others in the process. But, from what I know of the inner workings of WOTC(which isn't a huge amount, but it is more than most people given my ex-volunteer status for WOTC and having a couple WOTC employees on my Facebook friend list), they probably have at least 3 or 4 books in production right now. Likely almost every developer at the company is in the middle of writing bits and pieces of a book they, personally, would like to see published and are writing enough of it to convince their boss that it's worth going through with. They have said they already have the outline written for 2 adventures a year for the next 5 years. They have finished the adventure that comes after Elemental Evil and are already working on the next one after that(which hasn't been announced yet). We know they are working on getting PDFs to us...though they don't want to tell us how or when. They are working on a replacement for DDI, but they aren't sure what they are charging for it or what will be in it. They want digital tools and are working on finding an official character builder. All of these things are being worked on within WOTC. But they don't currently know which of them will come out or whether their boss will say no or Hasbro will say no, or their legal department will find a reason it isn't possible and cancel it. So, they don't say anything. I know at my job we have the same attitude. I have to say absolutely nothing about what I'm working on to anyone. We don't want corporate secrets getting out to our competitors both so they can't steal our processes or get a product out to market faster than us. We don't want people using inside information to make money off our stocks. We don't want knowledge of something we are working on that might get cancelled to leak out and cause problems with PR. We don't want to be liable for something an employee said without realizing its legal significance. We don't want to hurt our partners by leaking information they weren't ready to announce yet. So, our policy is to say nothing to anyone. No matter how small or insignificant it might seem. I'm positive that the people at WOTC have similar rules for talking to the public. [/QUOTE]
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