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<blockquote data-quote="Alsair" data-source="post: 6820036" data-attributes="member: 6812967"><p>Ok ty for your feedback! </p><p>lets try my best to answer </p><p></p><p></p><p> </p><p>for this part i understand this and it will aplly from here: my mother lenguage isent english <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> so this is maybe why some parts are confuse!</p><p></p><p></p><p></p><p></p><p>Participation in the action means you have to be awake (as you say about consciousness) and be part of the action. The auras work even outside combat. i take the judgement feature from the Pathfinder Inquisitor class. ill look for re-write it</p><p></p><p></p><p></p><p>ill take the aura reduction and the change of the order of explanation. when i say that at lvl 2 i mean the aura you learn at lvl 2 must be from the element of your path, but im to tempted to eliminate that part, is not necessary. the part of 9 auras i to have the possibility of have the full 3 auras from 3 different elements to match some flavor if the player decide to forbid one element, its just flavor thing</p><p></p><p></p><p>Yeah the aura bonus comes from that math. and to put something taht equals your proficiency bonus will dis-balance the levels which the auras grow in power. so i went to say things like "2 times your aura bonus".</p><p></p><p>the reason to not pass the auras to saves is this: when i was doing the auras i said that every element should have one defense aura, wan offensive aura and one miscellaneous aura. so the ones that give bonus to a score checks should be enough miscellaneous for some out of combat situations with skill checks, and with that you have to really think when to use your auras out of combat cuse you will need one hour rest to gain them again. So imagine you are in a discussion and you have to win an argument it will be really helpful you have a bonus to charisma checks O.O</p><p></p><p></p><p></p><p>Ty so much</p></blockquote><p></p>
[QUOTE="Alsair, post: 6820036, member: 6812967"] Ok ty for your feedback! lets try my best to answer for this part i understand this and it will aplly from here: my mother lenguage isent english :( so this is maybe why some parts are confuse! Participation in the action means you have to be awake (as you say about consciousness) and be part of the action. The auras work even outside combat. i take the judgement feature from the Pathfinder Inquisitor class. ill look for re-write it ill take the aura reduction and the change of the order of explanation. when i say that at lvl 2 i mean the aura you learn at lvl 2 must be from the element of your path, but im to tempted to eliminate that part, is not necessary. the part of 9 auras i to have the possibility of have the full 3 auras from 3 different elements to match some flavor if the player decide to forbid one element, its just flavor thing Yeah the aura bonus comes from that math. and to put something taht equals your proficiency bonus will dis-balance the levels which the auras grow in power. so i went to say things like "2 times your aura bonus". the reason to not pass the auras to saves is this: when i was doing the auras i said that every element should have one defense aura, wan offensive aura and one miscellaneous aura. so the ones that give bonus to a score checks should be enough miscellaneous for some out of combat situations with skill checks, and with that you have to really think when to use your auras out of combat cuse you will need one hour rest to gain them again. So imagine you are in a discussion and you have to win an argument it will be really helpful you have a bonus to charisma checks O.O Ty so much [/QUOTE]
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