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<blockquote data-quote="AlmirEldignor" data-source="post: 6820250" data-attributes="member: 6795736"><p>I saw that it works out of combat, my only intention with mentioning it is that it's a 1-minute buff on a short rest CD, and its in-combat bonuses are (IMO) far too useful to ever use it out of combat, and potentially not have it in the next fight if i need it.</p><p></p><p>I think if it does end up being twice your Prof. bonus, that might be a bit too high for some of these (although if it's meant to be half for some and double for others, you'd just have to balance them individually). Looking it over, I'm thinking just regular Prof. bonus would be a good balance point for most of them.</p><p></p><p>I think this comes back to my first point on the feature, which is that no one conversation with an NPC is going to be so critical that you'd want to use this ability outside of combat, which is why I suggested changing it to saves, or at least including them. If you really want it to have useful utility out of combat, perhaps include INT check with the CHA checks? that way it's useful for more than jsut talking to NPC's (which the party face will probably be doing more of anyway)</p></blockquote><p></p>
[QUOTE="AlmirEldignor, post: 6820250, member: 6795736"] I saw that it works out of combat, my only intention with mentioning it is that it's a 1-minute buff on a short rest CD, and its in-combat bonuses are (IMO) far too useful to ever use it out of combat, and potentially not have it in the next fight if i need it. I think if it does end up being twice your Prof. bonus, that might be a bit too high for some of these (although if it's meant to be half for some and double for others, you'd just have to balance them individually). Looking it over, I'm thinking just regular Prof. bonus would be a good balance point for most of them. I think this comes back to my first point on the feature, which is that no one conversation with an NPC is going to be so critical that you'd want to use this ability outside of combat, which is why I suggested changing it to saves, or at least including them. If you really want it to have useful utility out of combat, perhaps include INT check with the CHA checks? that way it's useful for more than jsut talking to NPC's (which the party face will probably be doing more of anyway) [/QUOTE]
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