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<blockquote data-quote="tglassy" data-source="post: 6985605" data-attributes="member: 6855204"><p>[ooc] In a situation like this, and this is for everyone, I think it would be a good idea to specify which Mephit, or at least which kind of Mephit, you are aiming at when you attack. If you don't, I'm just going to roll for a random one. For example, "The nearest creature" could have been a kind of Mephit that was immune to your attacks. Just a thought.[/ooc]</p><p></p><p>A bolt of fire lances through the air from Lola into the nearest Mud Mephit, searing it badly, the mud making up much of its body hardening and cracking with heat. Pained, it turns and looks strait at Lola, heading right to her. it seems to heave, and a spray of mud flings from its mouth towards Lola. </p><p></p><p>Another of the Mud Mephits sprays at Xobru, and the third sprays at Jord as he comes walking out of the doorway.</p><p></p><p>[ooc] Each of you make a Dex Save. If you fail, you are restrained for 1 minute, and can make a new dex save at the end of every turn to end the effect early[/ooc]</p><p></p><p>The two remaining Magma Mephits belch fire onto all three of you, as well. </p><p></p><p>[ooc] If you pass the Mud Mephit Dex Save, make another one for half fire damage. DC is 11 for both. If you failed the first save, you automatically fail this save. [/ooc]</p><p></p><p>All three Ice and all three Dust Mephits come at Nacay, who is standing alone in the street. They all, come at him with their claws. Three hit nothing but air or armor, but the other three, two Dust and one Ice, manage to get past his armor. One of the Dust Mephits scores a critical hit, slicing across his neck. Damage grand total is 17, with 2 of it being ice damage.</p><p></p><p></p><p>The five Mephits following Vimak spread out, as if to try and cut off their faster pray. He does see an alleyway on the ground that would limit the direction the Mephits could come at him by, though he could also just try to stay out of their reach. They are slower than he is, after all. However, now that both of them are flying high, and now that the Mephits are spread out, any further shots from the revolver will be done at disadvantage while in the air. If Vimak lands, and forces them to bunch up to attack him, then they will have advantage.</p><p></p><p></p><p>[ooc] Your turn![/ooc]</p></blockquote><p></p>
[QUOTE="tglassy, post: 6985605, member: 6855204"] [ooc] In a situation like this, and this is for everyone, I think it would be a good idea to specify which Mephit, or at least which kind of Mephit, you are aiming at when you attack. If you don't, I'm just going to roll for a random one. For example, "The nearest creature" could have been a kind of Mephit that was immune to your attacks. Just a thought.[/ooc] A bolt of fire lances through the air from Lola into the nearest Mud Mephit, searing it badly, the mud making up much of its body hardening and cracking with heat. Pained, it turns and looks strait at Lola, heading right to her. it seems to heave, and a spray of mud flings from its mouth towards Lola. Another of the Mud Mephits sprays at Xobru, and the third sprays at Jord as he comes walking out of the doorway. [ooc] Each of you make a Dex Save. If you fail, you are restrained for 1 minute, and can make a new dex save at the end of every turn to end the effect early[/ooc] The two remaining Magma Mephits belch fire onto all three of you, as well. [ooc] If you pass the Mud Mephit Dex Save, make another one for half fire damage. DC is 11 for both. If you failed the first save, you automatically fail this save. [/ooc] All three Ice and all three Dust Mephits come at Nacay, who is standing alone in the street. They all, come at him with their claws. Three hit nothing but air or armor, but the other three, two Dust and one Ice, manage to get past his armor. One of the Dust Mephits scores a critical hit, slicing across his neck. Damage grand total is 17, with 2 of it being ice damage. The five Mephits following Vimak spread out, as if to try and cut off their faster pray. He does see an alleyway on the ground that would limit the direction the Mephits could come at him by, though he could also just try to stay out of their reach. They are slower than he is, after all. However, now that both of them are flying high, and now that the Mephits are spread out, any further shots from the revolver will be done at disadvantage while in the air. If Vimak lands, and forces them to bunch up to attack him, then they will have advantage. [ooc] Your turn![/ooc] [/QUOTE]
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