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<blockquote data-quote="RangerWickett" data-source="post: 1112061" data-attributes="member: 63"><p>We don't need it anymore. The other spell lists can cover pretty much whatever you want, and since you can combine spell lists, you'll have a lot of flexibility. Of course, GMs will always have Wishes available, but basically a wish is just a really complex spell. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yes. Any form of spellcasting incurs an attack of opportunity, except casting a quickened spell.</p><p></p><p></p><p></p><p>Actually, we are going to have something similar in the <em>Lyceian Arcana</em> sequel. In addition to metamagic and item creation feats, we also have tradition feats, which provide nifty abilities related to the type of magic you have available in your campaign world. The GM should usually come up with one or two feats for each significant magical tradition in the world. You can only take a Tradition feat if you've studied in the appropriate magical culture.</p><p></p><p>For example:</p><p></p><p><span style="color: Wheat"><span style="font-size: 12px"><strong>Inquisitor Counterspell</strong></span>[Tradition] </span></p><p><strong>Prerequisite:</strong> Dispel Magic 8+ ranks, Sense Motive 5+, Combat Reflexes</p><p><strong>Benefit:</strong> When someone casts a spell within your line of sight, you may choose to make a counterspell attempt as a reaction. If you do, next round you act as if you had already taken a standard action. In effect, you take half your action next round during this round. You can counterspell this way even if you are flat-footed.</p><p><strong>Normal:</strong> You can normally only counterspell if you ready an action.</p><p></p><p>They look pretty similar, I guess.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1112061, member: 63"] We don't need it anymore. The other spell lists can cover pretty much whatever you want, and since you can combine spell lists, you'll have a lot of flexibility. Of course, GMs will always have Wishes available, but basically a wish is just a really complex spell. :) Yes. Any form of spellcasting incurs an attack of opportunity, except casting a quickened spell. Actually, we are going to have something similar in the [i]Lyceian Arcana[/i] sequel. In addition to metamagic and item creation feats, we also have tradition feats, which provide nifty abilities related to the type of magic you have available in your campaign world. The GM should usually come up with one or two feats for each significant magical tradition in the world. You can only take a Tradition feat if you've studied in the appropriate magical culture. For example: [Color=Wheat][size=3][b]Inquisitor Counterspell[/b][/size][Tradition] [/color] [B]Prerequisite:[/B] Dispel Magic 8+ ranks, Sense Motive 5+, Combat Reflexes [B]Benefit:[/B] When someone casts a spell within your line of sight, you may choose to make a counterspell attempt as a reaction. If you do, next round you act as if you had already taken a standard action. In effect, you take half your action next round during this round. You can counterspell this way even if you are flat-footed. [B]Normal:[/B] You can normally only counterspell if you ready an action. They look pretty similar, I guess. [/QUOTE]
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