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<blockquote data-quote="volcivar" data-source="post: 500616" data-attributes="member: 7922"><p><strong>High magic points</strong></p><p></p><p>Hello,</p><p></p><p>I enjoyed reading EoM. It has spurred my imagination into creating a few lists out of the many of the PHB spells not represented.</p><p></p><p>I have at least one misgiving: Spell Points. I think the mage has way too many. 310 at level 20, not counting intelligence. This is around 17 or 18 9th level spells. I cannot imagine how this will effect an otherwise standard DnD senario.</p><p></p><p>I plan to playtest this in my home game, so I will find out for sure (at least for myself) if this is an excessive amount.</p><p></p><p>At the first few levels, there is no problem, just at high levels.</p><p></p><p>Can we get an explanation of why so many points? I understand that Divination and Scry will be using spell points, and that the spells have been restructured so that you need to use a 5th level magic missile to get 5 missiles. But being able to cast 17 9th level magic missile spells doing an average of 100+ damage (possibly more since touch attacks are easy to make) is scarry.</p><p></p><p>I know I am the only voice of dissent so far, but my complaint is a minor one, and one that I can fix in my home campaign easily enough.</p></blockquote><p></p>
[QUOTE="volcivar, post: 500616, member: 7922"] [b]High magic points[/b] Hello, I enjoyed reading EoM. It has spurred my imagination into creating a few lists out of the many of the PHB spells not represented. I have at least one misgiving: Spell Points. I think the mage has way too many. 310 at level 20, not counting intelligence. This is around 17 or 18 9th level spells. I cannot imagine how this will effect an otherwise standard DnD senario. I plan to playtest this in my home game, so I will find out for sure (at least for myself) if this is an excessive amount. At the first few levels, there is no problem, just at high levels. Can we get an explanation of why so many points? I understand that Divination and Scry will be using spell points, and that the spells have been restructured so that you need to use a 5th level magic missile to get 5 missiles. But being able to cast 17 9th level magic missile spells doing an average of 100+ damage (possibly more since touch attacks are easy to make) is scarry. I know I am the only voice of dissent so far, but my complaint is a minor one, and one that I can fix in my home campaign easily enough. [/QUOTE]
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