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<blockquote data-quote="Phaedrus" data-source="post: 500891" data-attributes="member: 8571"><p><strong>Observations and suggestions</strong></p><p></p><p>There are many others besides Haste "missing."</p><p></p><p>What if you let Mages learn standard PHB (et al.) spells in lieu of a spell list? They have 80 lists max (at 20th). Perhaps learn only 70 lists and pick 10 "normal" spells? But then how do you cast them? Memorize as a slot like the old system, or throw them in the mix to cast at will (points permitting, of course)?</p><p></p><p>Going back to the spell points issue allowing too many 9th level spells a day... what if you use the Wizard's spells/day list instead of points? At 20th level you get 4 of each level and that's it. You can trade a higher slot for a lower spell, but you can't trade multiple lower slots to add up to a higher. Too limiting? Too complicated?</p><p></p><p>Other observations:</p><p>How do you Animate Dead? Or create undead?</p><p>And with 20 elements to choose from, Outsider immunities to Fire/Cold/etc. become largely useless... just pick other elements to throw at them. Get Biomatter, Crystal and Metal... no one is immune to bludgeon, pierce, AND slash damage...</p></blockquote><p></p>
[QUOTE="Phaedrus, post: 500891, member: 8571"] [b]Observations and suggestions[/b] There are many others besides Haste "missing." What if you let Mages learn standard PHB (et al.) spells in lieu of a spell list? They have 80 lists max (at 20th). Perhaps learn only 70 lists and pick 10 "normal" spells? But then how do you cast them? Memorize as a slot like the old system, or throw them in the mix to cast at will (points permitting, of course)? Going back to the spell points issue allowing too many 9th level spells a day... what if you use the Wizard's spells/day list instead of points? At 20th level you get 4 of each level and that's it. You can trade a higher slot for a lower spell, but you can't trade multiple lower slots to add up to a higher. Too limiting? Too complicated? Other observations: How do you Animate Dead? Or create undead? And with 20 elements to choose from, Outsider immunities to Fire/Cold/etc. become largely useless... just pick other elements to throw at them. Get Biomatter, Crystal and Metal... no one is immune to bludgeon, pierce, AND slash damage... [/QUOTE]
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