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<blockquote data-quote="Dave Blewer" data-source="post: 577062" data-attributes="member: 4972"><p>I have some more questions. They have probably been asked and answered elsewhere, so please excuse any redundancy in this post.</p><p></p><p>Abjure [Creature]: The Warding component of this spell does not state the size of area that can be warded</p><p></p><p>Abjure [Magic]: The spell description of this spell implies that the caster can have access to five different uses for this spell. However the Dwarven Mage Maelus Kaison (detailed on page 48-49) has a Spirit Mask spell that only accesses the Non Detection part of Abjure [Magic]. How about giving a mage who does something like this a bonus to the effect that he has chosen?</p><p></p><p>Favoured Class: How is this effected by these rules? Do Gnomes and Elves now have a choise of either Mage or a seperate coloured Mage as their favoured class?</p><p></p><p>How do I cast a Comprehend Languages or Tongues Spell?</p><p></p><p>Command [Creature]: This ones a little nit picky. the 5th level version causes an individual 1d6 damage per hour (with a save). 6th level spell states as 5th level except that the target suffers 2d6 damage per day that they fight the spell. I take it that this damage replaces the 1d6 per hour from the 5th level version?</p><p></p><p>Companion [Creature] I am a bit confused on this one. If you have Companion [Animal] and no other Companion [Creature] list you can only have 1 HD of companion per spellcasting level (+ a similar level of Animal HD back home playing guard dog.</p><p></p><p>If you have two Companion [Creature] lists (say Animal and Beast), then you can have up to 1HD per level in each category. So A 1st level Green Mage with these lists could have a Badger and Stirge companion, plus another Stirge and a Monkey back at his home base.</p><p></p><p>Where I get confused is the text on page 66 that states that a typical starting companion [creature] is a 2HD Wolf. What am I missing/not understanding?</p><p></p><p>Also I was expecting that this list would give you the ability to Awaken a Companion Creature... I suppose that Alter Reality could be used to do this very slowly or there might be something later that I haven't seen yet.</p><p></p><p>Compel [Creature]: The Dance component of this spell states that the penalties to AC, skills, damage, attacks etc are included in the table on page 66. They are not.</p><p></p><p>Enthrall [Creature]: What is the area of effect for this spell?</p><p></p><p>I'll add more if I come across them. Really Love the Book though! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Dave Blewer, post: 577062, member: 4972"] I have some more questions. They have probably been asked and answered elsewhere, so please excuse any redundancy in this post. Abjure [Creature]: The Warding component of this spell does not state the size of area that can be warded Abjure [Magic]: The spell description of this spell implies that the caster can have access to five different uses for this spell. However the Dwarven Mage Maelus Kaison (detailed on page 48-49) has a Spirit Mask spell that only accesses the Non Detection part of Abjure [Magic]. How about giving a mage who does something like this a bonus to the effect that he has chosen? Favoured Class: How is this effected by these rules? Do Gnomes and Elves now have a choise of either Mage or a seperate coloured Mage as their favoured class? How do I cast a Comprehend Languages or Tongues Spell? Command [Creature]: This ones a little nit picky. the 5th level version causes an individual 1d6 damage per hour (with a save). 6th level spell states as 5th level except that the target suffers 2d6 damage per day that they fight the spell. I take it that this damage replaces the 1d6 per hour from the 5th level version? Companion [Creature] I am a bit confused on this one. If you have Companion [Animal] and no other Companion [Creature] list you can only have 1 HD of companion per spellcasting level (+ a similar level of Animal HD back home playing guard dog. If you have two Companion [Creature] lists (say Animal and Beast), then you can have up to 1HD per level in each category. So A 1st level Green Mage with these lists could have a Badger and Stirge companion, plus another Stirge and a Monkey back at his home base. Where I get confused is the text on page 66 that states that a typical starting companion [creature] is a 2HD Wolf. What am I missing/not understanding? Also I was expecting that this list would give you the ability to Awaken a Companion Creature... I suppose that Alter Reality could be used to do this very slowly or there might be something later that I haven't seen yet. Compel [Creature]: The Dance component of this spell states that the penalties to AC, skills, damage, attacks etc are included in the table on page 66. They are not. Enthrall [Creature]: What is the area of effect for this spell? I'll add more if I come across them. Really Love the Book though! :D [/QUOTE]
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