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<blockquote data-quote="Krizzel" data-source="post: 621322" data-attributes="member: 9062"><p>Wow. I just finished making my first EoM character, and I had to stop by and say that EoM is <strong>very</strong> nice <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> We're starting up a small game over in the IC forum to take EoM on a test drive - you can take a look at my character and my gushing over the spell lists <a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=37449" target="_blank">here</a>.</p><p></p><p>Skimming through this thread it looks like everyone's made the same discoveries I have. I really like the usefulness and flexibility of the spell lists and I can't wait to try making a couple more characters.</p><p></p><p>I need to go through the pdf a little more before I start making more useful comments (I think I only looked carefully at perhaps a dozen spell lists while making my character), but there are a couple of requests I'd like to start off with. </p><p></p><p>1) I'd like to see a chart of all the spell lists, with prerequisites listed and perhaps brief descriptions of the general effects of each list (if that is even possible given how much you can do with one list). Something like the spell charts at the beginning of the Spells chapter in the PHB is what I'm thinking of, that could be used to quickly pick out potential lists when you're building a character (I used the contents page for this). Also charts listing the creature types, element types, and (for the sake of completeness) outsider types to be used along with the chart of spell lists would help. Finding the list of creature types didn't take me too long, but it would be nice to have a reference chart for convenience.</p><p></p><p>2) A brief description of each element, with examples for what you get when you evoke, infuse, create, polymorph, etc. with it. I know someone asked about evoke biomatter before, and I was wondering about evoke void. Some of the others could be questionable too. I know you can interpret them many ways, but a few examples would help get the ideas flowing. There was also a suggestion about using Polymorph Sonic to emulate the <em>tongues</em> spell. I'd particularly like some ideas for what Polymorph [Element] can do.</p><p></p><p>3) I still like magic-users learning from spellbooks (though the memorization stuff is a welcome removal). I'd like guidelines/rules options for mages learning their spell lists instead of gaining them automatically. Specifically whether it would be unbalancing for a mage to know less or more than the number of lists given on table 1-1 for a given level.</p><p></p><p>Any of these things could be something from a web-enhancement to just a discussion on the boards. I'd be happy to do some of the work of writing them up. And if they've <em>already</em> been discussed, anyone please feel free to direct me to the relevant thread <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Krizzel, post: 621322, member: 9062"] Wow. I just finished making my first EoM character, and I had to stop by and say that EoM is [b]very[/b] nice ;) We're starting up a small game over in the IC forum to take EoM on a test drive - you can take a look at my character and my gushing over the spell lists [url=http://enworld.cyberstreet.com/showthread.php?s=&threadid=37449]here[/url]. Skimming through this thread it looks like everyone's made the same discoveries I have. I really like the usefulness and flexibility of the spell lists and I can't wait to try making a couple more characters. I need to go through the pdf a little more before I start making more useful comments (I think I only looked carefully at perhaps a dozen spell lists while making my character), but there are a couple of requests I'd like to start off with. 1) I'd like to see a chart of all the spell lists, with prerequisites listed and perhaps brief descriptions of the general effects of each list (if that is even possible given how much you can do with one list). Something like the spell charts at the beginning of the Spells chapter in the PHB is what I'm thinking of, that could be used to quickly pick out potential lists when you're building a character (I used the contents page for this). Also charts listing the creature types, element types, and (for the sake of completeness) outsider types to be used along with the chart of spell lists would help. Finding the list of creature types didn't take me too long, but it would be nice to have a reference chart for convenience. 2) A brief description of each element, with examples for what you get when you evoke, infuse, create, polymorph, etc. with it. I know someone asked about evoke biomatter before, and I was wondering about evoke void. Some of the others could be questionable too. I know you can interpret them many ways, but a few examples would help get the ideas flowing. There was also a suggestion about using Polymorph Sonic to emulate the [i]tongues[/i] spell. I'd particularly like some ideas for what Polymorph [Element] can do. 3) I still like magic-users learning from spellbooks (though the memorization stuff is a welcome removal). I'd like guidelines/rules options for mages learning their spell lists instead of gaining them automatically. Specifically whether it would be unbalancing for a mage to know less or more than the number of lists given on table 1-1 for a given level. Any of these things could be something from a web-enhancement to just a discussion on the boards. I'd be happy to do some of the work of writing them up. And if they've [i]already[/i] been discussed, anyone please feel free to direct me to the relevant thread ;) [/QUOTE]
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