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<blockquote data-quote="Verequus" data-source="post: 1854210" data-attributes="member: 9135"><p>What I see, that you haven't detailed, at which level the abilities should gained. Also the spell caster progression, BAB, saves, hit die, prerequisites, ... did I forget something? Without this kind of information, a truly fair rating can't be made, so I look for really broken things.</p><p></p><p></p><p></p><p>That is a situational Skill Focus(Dispel Magic) - two of four cases won't have any bonus, for that disadvantage the other two cases get a higher bonus... Did you see thread of BelenUmbra? There he ranted, that he doesn't like situational modifiers, because those complicate the game. He is to certain extent right. I'd make it to a simple Skill Focus feat and that a prerequisite. Your player will be happy.</p><p></p><p>And compare that to the Epic Skill Focus - 20 ranks in the skill and then you get a +10 as bonus. If you still want a prestige class bonus, then you could make that a higher level ability. A bonus of +5 would be appropriate then - maybe.</p><p></p><p>Oh, another thought: The spellcraft check is always made, if you dispel something, thus you are giving a bonus to the Overmaster option. If I would be a player, then I'd always try to overmaster the enemies spell, if it is appropriate.</p><p></p><p></p><p></p><p>This is simple broken. You can buy with 10 MP instead a bonus of +10 a bonus of +15. Essentially, you allow to scale the dispeller mages 1.5 times than other mages and the dispeller mages pay only the same cost as the normal mages. Munchkin alarm.</p><p></p><p></p><p></p><p>Hmm... I make only 5 ft. steps and then I can not only cast my signature spells, but I can dispel others ongoing spells. I don't see a real advancement - this feat seems to be a specialised Quicken Spell, which has an extra prerequisite and cost you move actions and no MPs. I think, this is overpowered.</p><p></p><p></p><p></p><p>The concept of this feat is a little awkward. Basically, you are giving a synergy bonus, which needs a feat in opposite to other synergy boni and relies on a different concept of eligibility. (BTW, use the terms Action and Effect type - for feats these terms are simply better, because they only have one distinct meaning.) If I ignore this, then I don't like the following things:</p><p></p><p>1. It feels strange, because the effectiveness of this feat depends on other circumstances. I don't know, if this is a design flaw or if I aren't accustomed to such a thing.</p><p></p><p>2. For full effectiveness, you have to go only for Action types - the Effect category can be simply ignored. 66 lists => level 31, bonus for everything.</p><p></p><p>3. The bonus is too high - instead +2/+4 I would give only +1/+2 - with the additional stacking. This makes Effect Mastery, also viable.</p><p></p><p>4. Can the spell, which can be dispelled with a bonus, contain additional spell lists, where one doesn't have Spell Expertise/Mastery, in order to receive the bonus? Or is the bonus simply halved, rounded down?</p><p></p><p></p><p></p><p>Hmm, could be balanced, but this is a case for playtesting.</p><p></p><p></p><p></p><p>Isn't this an upped Spell List Familiarity? If this feat isn't upped to a single Action type, then your variant is overpowered. Actually, I feel, this kind of feat would be right for the Magical Skills - and only them, like I feel, that Spell List Familiarity is with the restriction to only one specific spell list too weak.</p><p></p><p>BTW, "consitering" is spelled "considering". ;-)</p><p></p><p></p><p></p><p>ARRG! Please, don't use this kind of mechanic. It was bad with 3.0 Psionics and is still bad. You are freezing a certain amount of MP, which give you the permanent effect of a high level spell at low levels. At level 4 you have 26 MP in your pool - if you cast only 7 MP, you have this bonus all the day. This is a must-have feat for every spellcaster, although Mageknights get most out of it. Increasing the needed MP delays only the problem and you will end with Mages, who recalculate constantly their ACs. Use the Major Boon Magical Protection instead, unless RangerWickett comes up with an idea, how to implement the Psionic Focus in Lyceian Arcana. BTW, Ryan, did I ever write you the idea, that I'd like to have feat, which allows to see constantly magical auras? Could be overpowered, but it is so flavorful...</p><p></p><p></p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Example, please! I don't look through it. Next, I don't know, what elemental Force damage should be. You seem to overblend to distinct areas, which should remain distinct.</p><p></p><p></p><p></p><p>You add always some words, which have a relevance to your post. Do you so it just because of fun?</p></blockquote><p></p>
[QUOTE="Verequus, post: 1854210, member: 9135"] What I see, that you haven't detailed, at which level the abilities should gained. Also the spell caster progression, BAB, saves, hit die, prerequisites, ... did I forget something? Without this kind of information, a truly fair rating can't be made, so I look for really broken things. That is a situational Skill Focus(Dispel Magic) - two of four cases won't have any bonus, for that disadvantage the other two cases get a higher bonus... Did you see thread of BelenUmbra? There he ranted, that he doesn't like situational modifiers, because those complicate the game. He is to certain extent right. I'd make it to a simple Skill Focus feat and that a prerequisite. Your player will be happy. And compare that to the Epic Skill Focus - 20 ranks in the skill and then you get a +10 as bonus. If you still want a prestige class bonus, then you could make that a higher level ability. A bonus of +5 would be appropriate then - maybe. Oh, another thought: The spellcraft check is always made, if you dispel something, thus you are giving a bonus to the Overmaster option. If I would be a player, then I'd always try to overmaster the enemies spell, if it is appropriate. This is simple broken. You can buy with 10 MP instead a bonus of +10 a bonus of +15. Essentially, you allow to scale the dispeller mages 1.5 times than other mages and the dispeller mages pay only the same cost as the normal mages. Munchkin alarm. Hmm... I make only 5 ft. steps and then I can not only cast my signature spells, but I can dispel others ongoing spells. I don't see a real advancement - this feat seems to be a specialised Quicken Spell, which has an extra prerequisite and cost you move actions and no MPs. I think, this is overpowered. The concept of this feat is a little awkward. Basically, you are giving a synergy bonus, which needs a feat in opposite to other synergy boni and relies on a different concept of eligibility. (BTW, use the terms Action and Effect type - for feats these terms are simply better, because they only have one distinct meaning.) If I ignore this, then I don't like the following things: 1. It feels strange, because the effectiveness of this feat depends on other circumstances. I don't know, if this is a design flaw or if I aren't accustomed to such a thing. 2. For full effectiveness, you have to go only for Action types - the Effect category can be simply ignored. 66 lists => level 31, bonus for everything. 3. The bonus is too high - instead +2/+4 I would give only +1/+2 - with the additional stacking. This makes Effect Mastery, also viable. 4. Can the spell, which can be dispelled with a bonus, contain additional spell lists, where one doesn't have Spell Expertise/Mastery, in order to receive the bonus? Or is the bonus simply halved, rounded down? Hmm, could be balanced, but this is a case for playtesting. Isn't this an upped Spell List Familiarity? If this feat isn't upped to a single Action type, then your variant is overpowered. Actually, I feel, this kind of feat would be right for the Magical Skills - and only them, like I feel, that Spell List Familiarity is with the restriction to only one specific spell list too weak. BTW, "consitering" is spelled "considering". ;-) ARRG! Please, don't use this kind of mechanic. It was bad with 3.0 Psionics and is still bad. You are freezing a certain amount of MP, which give you the permanent effect of a high level spell at low levels. At level 4 you have 26 MP in your pool - if you cast only 7 MP, you have this bonus all the day. This is a must-have feat for every spellcaster, although Mageknights get most out of it. Increasing the needed MP delays only the problem and you will end with Mages, who recalculate constantly their ACs. Use the Major Boon Magical Protection instead, unless RangerWickett comes up with an idea, how to implement the Psionic Focus in Lyceian Arcana. BTW, Ryan, did I ever write you the idea, that I'd like to have feat, which allows to see constantly magical auras? Could be overpowered, but it is so flavorful... :confused: Example, please! I don't look through it. Next, I don't know, what elemental Force damage should be. You seem to overblend to distinct areas, which should remain distinct. You add always some words, which have a relevance to your post. Do you so it just because of fun? [/QUOTE]
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