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Elements of Magic: Questions for the Designer
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<blockquote data-quote="Izerath" data-source="post: 1523088" data-attributes="member: 6743"><p><strong>Some initial kudos.</strong></p><p></p><p>Ryan, </p><p></p><p>I know you asked for questions here but regardless, I want to say: Well done!</p><p></p><p>I purchased the first EoM release and found that the spirit of the rules were in the right place, but the system was clunky; So much so that I continued to use my own rules for just this type of magic. I've never been satisfied, even with my own rules. With that said, I have been scouring your new release and while I am not yet finished reading, I am pleased. </p><p></p><p>I want to commend you for breaking loose of the common "must be in levels" power rating. This is the one "stigma" I believe is holding back the industry as a whole. Nearly every author is concerned about "levels." I understand that old habits die hard, but in this case, your use of a "caster level" mechanic did the trick and opened up the possibilities for the system without having to work through the whole "levels stack/do not stack" issue. Bravo.</p><p></p><p>I am already taking notes on how to adapt my house rules (more like a core rulebook at this juncture with over 200 pages) to use EoMR as the core system for arcane spellcasting. Thank goodness EoMR is 100% OGL! (sans the 'names' of course!)</p><p></p><p>Second, I applaud your classification of core spells as "signature spells." I would love to see a web enhancement that classifies all of the existing core spells into the appropriate Action type/Effect categories. I don't believe complete conversion is required, since you can figure out the MP cost by doubling the spell level and subtracting one, but a translation like this would be well worth the effort to place each core spell under the most appropriate 'spell list'. Namely, I think it'd be super handy for those who buy EoMR. I know I'd love it, since I have to do this anyway! LOL!</p><p></p><p>Two recommendations: #1 I'd love to see a dedicated thread with player spell contributions, I noticed a few posted already here. #2 a web enhancement placing the core 'signature' spells into the associated spell lists by action type/effect.</p><p></p><p>Thanks for a good revision!</p><p></p><p>Ron Janik, a.k.a Izerath.</p></blockquote><p></p>
[QUOTE="Izerath, post: 1523088, member: 6743"] [b]Some initial kudos.[/b] Ryan, I know you asked for questions here but regardless, I want to say: Well done! I purchased the first EoM release and found that the spirit of the rules were in the right place, but the system was clunky; So much so that I continued to use my own rules for just this type of magic. I've never been satisfied, even with my own rules. With that said, I have been scouring your new release and while I am not yet finished reading, I am pleased. I want to commend you for breaking loose of the common "must be in levels" power rating. This is the one "stigma" I believe is holding back the industry as a whole. Nearly every author is concerned about "levels." I understand that old habits die hard, but in this case, your use of a "caster level" mechanic did the trick and opened up the possibilities for the system without having to work through the whole "levels stack/do not stack" issue. Bravo. I am already taking notes on how to adapt my house rules (more like a core rulebook at this juncture with over 200 pages) to use EoMR as the core system for arcane spellcasting. Thank goodness EoMR is 100% OGL! (sans the 'names' of course!) Second, I applaud your classification of core spells as "signature spells." I would love to see a web enhancement that classifies all of the existing core spells into the appropriate Action type/Effect categories. I don't believe complete conversion is required, since you can figure out the MP cost by doubling the spell level and subtracting one, but a translation like this would be well worth the effort to place each core spell under the most appropriate 'spell list'. Namely, I think it'd be super handy for those who buy EoMR. I know I'd love it, since I have to do this anyway! LOL! Two recommendations: #1 I'd love to see a dedicated thread with player spell contributions, I noticed a few posted already here. #2 a web enhancement placing the core 'signature' spells into the associated spell lists by action type/effect. Thanks for a good revision! Ron Janik, a.k.a Izerath. [/QUOTE]
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