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Elements of Magic: Questions for the Designer
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<blockquote data-quote="RangerWickett" data-source="post: 1549187" data-attributes="member: 63"><p>Abjure Nature and Abjure Force are each really good for two things. Nature gives great AC and great DR. Force gives great saves and great SR. They are the two default defenses. While Abjure Fire will give you great defenses against all things fire, the amount of elements it protects against is a little limited. With Nature and Force, they protect against all elements, so their drawback is that each one can only protect against two types of attacks, not all types.</p><p></p><p></p><p></p><p>Abjure Nature provides DR against all attacks. The word 'physical' is there to differentiate from 'energy' attacks, since Damage Reduction doesn't apply to energy damage.</p><p></p><p></p><p></p><p>Wiggle room is good. But here are the guidelines, which I myself may have made a few mistakes on, over the course of the whole book.</p><p></p><p>Nature governs the world of solid objects that aren't alive, and aren't undead.</p><p></p><p>Life governs things that are alive.</p><p></p><p>Death governs things that are undead.</p><p></p><p>Now, since there are probably a lot more [Life] and [Death] creatures than [Metal] creatures, Abjure Life and Abjure Death are useful when being attacked by creatures. Abjure Metal is mostly useful when you're being hacked at by warriors, but it also helps when those iron golems try to grind you down.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1549187, member: 63"] Abjure Nature and Abjure Force are each really good for two things. Nature gives great AC and great DR. Force gives great saves and great SR. They are the two default defenses. While Abjure Fire will give you great defenses against all things fire, the amount of elements it protects against is a little limited. With Nature and Force, they protect against all elements, so their drawback is that each one can only protect against two types of attacks, not all types. Abjure Nature provides DR against all attacks. The word 'physical' is there to differentiate from 'energy' attacks, since Damage Reduction doesn't apply to energy damage. Wiggle room is good. But here are the guidelines, which I myself may have made a few mistakes on, over the course of the whole book. Nature governs the world of solid objects that aren't alive, and aren't undead. Life governs things that are alive. Death governs things that are undead. Now, since there are probably a lot more [Life] and [Death] creatures than [Metal] creatures, Abjure Life and Abjure Death are useful when being attacked by creatures. Abjure Metal is mostly useful when you're being hacked at by warriors, but it also helps when those iron golems try to grind you down. [/QUOTE]
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