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Elements of Magic: Questions for the Designer
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<blockquote data-quote="RangerWickett" data-source="post: 1610019" data-attributes="member: 63"><p>A creature whose alignment is altered with Infuse (or with Illusion Death, for that matter) is affected by magic as if that were its real alignment. In the case of Illusion Death, if the spellcaster disbelieved, his magic would function against the creature using its normal alignment.</p><p></p><p></p><p></p><p>Things stack oddly with damage reduction. Even in the core rules, there seems to be no guidelines for stacking damage reduction of different types. Basically, if the damage reduction types are identical, stack them.</p><p></p><p>So if you have a creature with DR 5/Cold Iron and then you give it DR 3/Cold Iron, it'll now have DR 8/Cold Iron. If instead you give it DR 3/wood, then the creature will have both damage reductions. Hitting it with a cold iron sword would get past the cold iron DR, hitting it with wood would get past the wood DR. There really oughtn't be a way to get past both DRs at once, barring some freaky magic.</p><p></p><p>I hadn't thought of using Abjure to <em>just</em> change the DR on a creature. I haven't playtested to see how broken it would be to just pay 1 or 2 MP and make a creature change from DR 10/magic to DR 10/fishsticks, but I imagine it would be balanced with a 4-MP effect.</p><p></p><p></p><p></p><p>In Lyceian Arcana, I made sure to add in the option for Create [Alignment], which I just completely forgot about for EOM. Create [Alignment] isn't really good for much else than creating aligned weapons, but it is still a useful trick. And I suppose it'd be cool to have a house made of pure good, using 'elemental object.'</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1610019, member: 63"] A creature whose alignment is altered with Infuse (or with Illusion Death, for that matter) is affected by magic as if that were its real alignment. In the case of Illusion Death, if the spellcaster disbelieved, his magic would function against the creature using its normal alignment. Things stack oddly with damage reduction. Even in the core rules, there seems to be no guidelines for stacking damage reduction of different types. Basically, if the damage reduction types are identical, stack them. So if you have a creature with DR 5/Cold Iron and then you give it DR 3/Cold Iron, it'll now have DR 8/Cold Iron. If instead you give it DR 3/wood, then the creature will have both damage reductions. Hitting it with a cold iron sword would get past the cold iron DR, hitting it with wood would get past the wood DR. There really oughtn't be a way to get past both DRs at once, barring some freaky magic. I hadn't thought of using Abjure to [i]just[/i] change the DR on a creature. I haven't playtested to see how broken it would be to just pay 1 or 2 MP and make a creature change from DR 10/magic to DR 10/fishsticks, but I imagine it would be balanced with a 4-MP effect. In Lyceian Arcana, I made sure to add in the option for Create [Alignment], which I just completely forgot about for EOM. Create [Alignment] isn't really good for much else than creating aligned weapons, but it is still a useful trick. And I suppose it'd be cool to have a house made of pure good, using 'elemental object.' [/QUOTE]
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