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Elements of Magic: Questions for the Designer
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<blockquote data-quote="Aristotle" data-source="post: 1703462" data-attributes="member: 5885"><p>Right now the plan is 3. One that basically combines Wonderous Item and Permanent Spell with a few tweaks (and possibly an increase in some costs). One that is basically Charged Item (but everything is charged, there are no x/day items in it). And one that focuses on creating the mana batteries (I couldn't tell if there was a reason that they had to be part of charged item or not, but they seem like they would be plenty useful on their own).</p><p></p><p>Although you might be right. I may have overloaded my feat that combines wonderous item and permanent spell. Although I honestly think the charged item feat would be just about as popular (a little less power maybe, but less expensive to make too). I'll have to give it some more thought, and maybe give your '5 creation feats' idea some thought too.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Aristotle, post: 1703462, member: 5885"] Right now the plan is 3. One that basically combines Wonderous Item and Permanent Spell with a few tweaks (and possibly an increase in some costs). One that is basically Charged Item (but everything is charged, there are no x/day items in it). And one that focuses on creating the mana batteries (I couldn't tell if there was a reason that they had to be part of charged item or not, but they seem like they would be plenty useful on their own). Although you might be right. I may have overloaded my feat that combines wonderous item and permanent spell. Although I honestly think the charged item feat would be just about as popular (a little less power maybe, but less expensive to make too). I'll have to give it some more thought, and maybe give your '5 creation feats' idea some thought too. Thanks! [/QUOTE]
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Elements of Magic: Questions for the Designer
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