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Elements of Magic: Questions for the Designer
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<blockquote data-quote="Kemrain" data-source="post: 1708380" data-attributes="member: 12153"><p>Having read the Fire Cantrips thread, I've been looking at the Create lists. I'm liking what I see, and came up with this bit of broken nastyness. Tell me, please, if this spell works the way I think it does:</p><p> </p><p> Dancing Shadowshawl</p><p> Create Shadow 1/Create Ooze 3/Move Force 1/Gen1</p><p> Total MP: 6</p><p> Range: 30 ft.</p><p> Area of Effect: 20 ft. radius</p><p> Duration: One minute</p><p> </p><p> This spell should create a 20 ft. radius sphere of Gloom (I want to see through it with darkvision) that is Semi-Solid, not only blinding most creatures within the area of effect with no save but slowing their movement down to 5 ft. per round, imposing a -2 penalty to melee attack and damage rolls, and making all non-energy-based ranged attacks impossible. On top of that the sphere of gloom can be moved, by mental command, by the caster, upto 30 ft. in any unblocked direction, including straight up.</p><p> </p><p> This is a killer spell, making my opponents lose their dex bonus, take a net -6 to hit, slows them better than a 4MP Move Death spell, and can be lifted and moved at will. I can move the spell at a base speed of 30 ft., but does this mean that moving it in such a manner is a move action?</p><p> </p><p> Also, just wondering, if I moved the spell effect forward at my walking speed, I can't use the motion of the semi-solid to overcome the 5 ft. restriction, can I? I'm gonna say "I doubt it," but the thought popped into my twisted little mind and I just had to ask.</p><p> </p><p> - Kemrain the Semi-Solid Snake.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 1708380, member: 12153"] Having read the Fire Cantrips thread, I've been looking at the Create lists. I'm liking what I see, and came up with this bit of broken nastyness. Tell me, please, if this spell works the way I think it does: Dancing Shadowshawl Create Shadow 1/Create Ooze 3/Move Force 1/Gen1 Total MP: 6 Range: 30 ft. Area of Effect: 20 ft. radius Duration: One minute This spell should create a 20 ft. radius sphere of Gloom (I want to see through it with darkvision) that is Semi-Solid, not only blinding most creatures within the area of effect with no save but slowing their movement down to 5 ft. per round, imposing a -2 penalty to melee attack and damage rolls, and making all non-energy-based ranged attacks impossible. On top of that the sphere of gloom can be moved, by mental command, by the caster, upto 30 ft. in any unblocked direction, including straight up. This is a killer spell, making my opponents lose their dex bonus, take a net -6 to hit, slows them better than a 4MP Move Death spell, and can be lifted and moved at will. I can move the spell at a base speed of 30 ft., but does this mean that moving it in such a manner is a move action? Also, just wondering, if I moved the spell effect forward at my walking speed, I can't use the motion of the semi-solid to overcome the 5 ft. restriction, can I? I'm gonna say "I doubt it," but the thought popped into my twisted little mind and I just had to ask. - Kemrain the Semi-Solid Snake. [/QUOTE]
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