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Elements of Magic: Questions for the Designer
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<blockquote data-quote="RangerWickett" data-source="post: 1708492" data-attributes="member: 63"><p>It doesn't, thankfully.</p><p> </p><p></p><p></p><p>First things first, you didn't buy an area of effect, so you have an object made of semi-solid shadow, which <em>radiates</em> gloom in a 20-ft. radius. The radiation is not solid.</p><p></p><p>Second, the intention of the rules is that you cannot create solid (or semi-solid) objects around creatures. I suppose it should be errata'd that you can't create solid objects in the same square as a creature, though you can still cover them with liquid, or surround them with energy. I would say, though, that ooze counts as solid in this case, albeit a jiggly one.</p><p></p><p>Third, though you're not actually wrong in doing so, I never intended for people to use Create Ooze to make energy semi-solid. I was thinking, "Hey, a trick wall that people can walk through," or actually, "Hey, solid fog is a great tactical spell (Create Mist 1/Create Ooze 3/Gen 4)," not "Jell-O Lightning." It'd be up to the GM to adjudicate whether oozy fire still burns, or if it's even possible (I personally would say yes, because I like weird stuff like that).</p><p></p><p>Fourth, for this to work, you'd actually need to buy the Elemental Object enhancement, since you are creating an object out of shadow, and then you'd apply Create Ooze. You still can't trap someone, but you could put a ring around them that it would take a long time for them to get through, while you could be zapping them with spells. It'd be 4 more MP to buy the Elemental Object enhancement, though.</p><p></p><p></p><p></p><p>Move Force lets you move intangible spell effects with ease, but for created objects, you actually have to move the item's weight. I couldn't hazard a guess as to how much Jell-O Shadow weighs, but a 20-ft. radius is about the same as a Gargantuan creature, so you'd need 6 MP to move it, not 1.</p><p></p><p> </p><p></p><p>Directing a Move spell requires concentration (a standard action). And yes, your spell can do what you want, but it can't trap them completely, and it costs 12 MP. Assuming you're cool with just a 10-ft. radius (much cheaper), you have Create Shadow 3/Create Ooze 3/Move Force 4/Gen 2. </p><p></p><p>This actually is not optimal, since you'd be better off creating a cage of pure force (Create Force 9/Gen 2 for a 30-ft. range, 10-ft. diameter cage of indestructible force). Nice idea, though.</p><p> </p><p> </p><p></p><p>Snake? I thought you were dead.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1708492, member: 63"] It doesn't, thankfully. First things first, you didn't buy an area of effect, so you have an object made of semi-solid shadow, which [i]radiates[/i] gloom in a 20-ft. radius. The radiation is not solid. Second, the intention of the rules is that you cannot create solid (or semi-solid) objects around creatures. I suppose it should be errata'd that you can't create solid objects in the same square as a creature, though you can still cover them with liquid, or surround them with energy. I would say, though, that ooze counts as solid in this case, albeit a jiggly one. Third, though you're not actually wrong in doing so, I never intended for people to use Create Ooze to make energy semi-solid. I was thinking, "Hey, a trick wall that people can walk through," or actually, "Hey, solid fog is a great tactical spell (Create Mist 1/Create Ooze 3/Gen 4)," not "Jell-O Lightning." It'd be up to the GM to adjudicate whether oozy fire still burns, or if it's even possible (I personally would say yes, because I like weird stuff like that). Fourth, for this to work, you'd actually need to buy the Elemental Object enhancement, since you are creating an object out of shadow, and then you'd apply Create Ooze. You still can't trap someone, but you could put a ring around them that it would take a long time for them to get through, while you could be zapping them with spells. It'd be 4 more MP to buy the Elemental Object enhancement, though. Move Force lets you move intangible spell effects with ease, but for created objects, you actually have to move the item's weight. I couldn't hazard a guess as to how much Jell-O Shadow weighs, but a 20-ft. radius is about the same as a Gargantuan creature, so you'd need 6 MP to move it, not 1. Directing a Move spell requires concentration (a standard action). And yes, your spell can do what you want, but it can't trap them completely, and it costs 12 MP. Assuming you're cool with just a 10-ft. radius (much cheaper), you have Create Shadow 3/Create Ooze 3/Move Force 4/Gen 2. This actually is not optimal, since you'd be better off creating a cage of pure force (Create Force 9/Gen 2 for a 30-ft. range, 10-ft. diameter cage of indestructible force). Nice idea, though. Snake? I thought you were dead. [/QUOTE]
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