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Elements of Magic: Questions for the Designer
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<blockquote data-quote="Staffan" data-source="post: 1794401" data-attributes="member: 907"><p>I mean that a feat that allowed a single-classed Mage 5 to spend 6 MP on a spell "for free" or that allowed 7 MP with a drawback would be OK. I would also think that a feat that allowed a Mage 5/Fighter 4 to spend 9 MP on a spell (á la the +4 caster level benefit for "Practiced Spellcaster") might be OK.</p><p></p><p>In other words, one of:</p><p>+1 caster level without strings attached.</p><p>+2 caster level with drawback (e.g. ability damage).</p><p>+4 caster level limited to HD/character level.</p><p></p><p>Disclaimer: I haven't actually used the EoM rules, so I could be totally off-base.</p><p></p><p>Edit: Thinking about it a little more, even these might be broken under EoM. The "Practiced Spellcaster" thing is balanced, because while you get a bonus to caster level, you still won't have high-level spells. This applies to a lesser degree to psionic powers as well - augmentation sometimes boosts a low-level power to the equivalent of a higher-level spell, but in most cases that's a matter of expanding the things you can use the power on (e.g. augmenting <em>psionic dominate</em> to affect non-humanoids), not making the effect itself a higher-level effect.</p><p></p><p>For example, let's say I'm a wizard 1/fighter 4, and I take the Practiced Spellcaster feat. I can now cast <em>magic missile</em> for 3d4+3, but I still can't cast <em>hold person</em>.</p><p>Or, let's say I'm a psion 1/fighter 4 with a "Practiced Psionic" feat that does the same as Practiced Spellcaster. I can now manifest <em>crystal shard</em> for 5d6 damage (assuming I have the PP), but I still can't manifest <em>brain lock</em>.</p><p>However, now I'm a mage 1/fighter 4 with a feat that lets me pump in 4 MP more in a spell. Not only can I use Evoke Force to do 5d6 damage, I can also use Charm Humanoid to Hold up to 13 HD (if I understand things correctly). </p><p></p><p>That's not something a 1st level psion or wizard could do, even with a caster/manifester level of 5. So, a +4 bonus might not work even if limited to HD.</p></blockquote><p></p>
[QUOTE="Staffan, post: 1794401, member: 907"] I mean that a feat that allowed a single-classed Mage 5 to spend 6 MP on a spell "for free" or that allowed 7 MP with a drawback would be OK. I would also think that a feat that allowed a Mage 5/Fighter 4 to spend 9 MP on a spell (á la the +4 caster level benefit for "Practiced Spellcaster") might be OK. In other words, one of: +1 caster level without strings attached. +2 caster level with drawback (e.g. ability damage). +4 caster level limited to HD/character level. Disclaimer: I haven't actually used the EoM rules, so I could be totally off-base. Edit: Thinking about it a little more, even these might be broken under EoM. The "Practiced Spellcaster" thing is balanced, because while you get a bonus to caster level, you still won't have high-level spells. This applies to a lesser degree to psionic powers as well - augmentation sometimes boosts a low-level power to the equivalent of a higher-level spell, but in most cases that's a matter of expanding the things you can use the power on (e.g. augmenting [i]psionic dominate[/i] to affect non-humanoids), not making the effect itself a higher-level effect. For example, let's say I'm a wizard 1/fighter 4, and I take the Practiced Spellcaster feat. I can now cast [i]magic missile[/i] for 3d4+3, but I still can't cast [i]hold person[/i]. Or, let's say I'm a psion 1/fighter 4 with a "Practiced Psionic" feat that does the same as Practiced Spellcaster. I can now manifest [i]crystal shard[/i] for 5d6 damage (assuming I have the PP), but I still can't manifest [i]brain lock[/i]. However, now I'm a mage 1/fighter 4 with a feat that lets me pump in 4 MP more in a spell. Not only can I use Evoke Force to do 5d6 damage, I can also use Charm Humanoid to Hold up to 13 HD (if I understand things correctly). That's not something a 1st level psion or wizard could do, even with a caster/manifester level of 5. So, a +4 bonus might not work even if limited to HD. [/QUOTE]
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