Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Elements of Magic - Spell Creation and Critique
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="torem13" data-source="post: 1834758" data-attributes="member: 11311"><p>I missed that Subtle Charm is a charm enhancement. Here is the reposted spell with correction. </p><p></p><p>SLEEPING CIRCLE</p><p>Charm Humanoid 3/Gen 2</p><p>DC: 13</p><p>Total MP: 5</p><p>Range: Short (30 ft.)</p><p>Duration: One minute</p><p>Area: 10 ft radius burst</p><p>HD Threshold: 8 HD</p><p>Saving Throw: Will negates</p><p>This spell creates an area of light sleep from which creatures effected can be easily awoken, however they do not get a save after the first. Count lower HD creatures first up to the maximum. If only a single creature is targeted and has more than 5 HD add +1 on save for each HD above 5. Costs: 1 MP range, 1 MP area, 0 MP weak sleep, 3 MP subtle charm.</p><p></p><p> </p><p></p><p></p><p></p><p></p><p>I don't think it is extreme. A 5 MP spell is the approximate equal to a 3rd level spell. Glitterdust in the Phb is only 2 level. The Phb does state you can reveal hidden objects by coating them with chalk even though it doesn't give a hard number for the modifier. Being coated with shiny dust should drastically reduce the chances to hide. Creating a cloud of shiny gold-colored dust doesn't even break the 0 mp cost limit of 20 gp. My modification of the spell to eliminate the light part reduces it to a 3 mp spell which is still less powerful than the original 2nd level spell. My only possible problem is that MICA is a metallic crystal, so I don't know if it should be create crystal, create metal, create nature or create earth. </p><p></p><p>SHIMMERDUST</p><p>Create Metal 0/Gen 3</p><p>Total MP: 3</p><p>Range: Medium (150 ft.)</p><p>Duration: 1 minute</p><p>Area: 10 ft. radius effect</p><p>Saving Throw: N/A</p><p>A cloud of golden particles covers everyone and everything in the area, outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades.</p><p>Any creature covered by the dust takes a –40 penalty on Hide checks.</p><p></p><p>Thanks for the critique. If I come up with more spells I will post them.</p></blockquote><p></p>
[QUOTE="torem13, post: 1834758, member: 11311"] I missed that Subtle Charm is a charm enhancement. Here is the reposted spell with correction. SLEEPING CIRCLE Charm Humanoid 3/Gen 2 DC: 13 Total MP: 5 Range: Short (30 ft.) Duration: One minute Area: 10 ft radius burst HD Threshold: 8 HD Saving Throw: Will negates This spell creates an area of light sleep from which creatures effected can be easily awoken, however they do not get a save after the first. Count lower HD creatures first up to the maximum. If only a single creature is targeted and has more than 5 HD add +1 on save for each HD above 5. Costs: 1 MP range, 1 MP area, 0 MP weak sleep, 3 MP subtle charm. I don't think it is extreme. A 5 MP spell is the approximate equal to a 3rd level spell. Glitterdust in the Phb is only 2 level. The Phb does state you can reveal hidden objects by coating them with chalk even though it doesn't give a hard number for the modifier. Being coated with shiny dust should drastically reduce the chances to hide. Creating a cloud of shiny gold-colored dust doesn't even break the 0 mp cost limit of 20 gp. My modification of the spell to eliminate the light part reduces it to a 3 mp spell which is still less powerful than the original 2nd level spell. My only possible problem is that MICA is a metallic crystal, so I don't know if it should be create crystal, create metal, create nature or create earth. SHIMMERDUST Create Metal 0/Gen 3 Total MP: 3 Range: Medium (150 ft.) Duration: 1 minute Area: 10 ft. radius effect Saving Throw: N/A A cloud of golden particles covers everyone and everything in the area, outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Any creature covered by the dust takes a –40 penalty on Hide checks. Thanks for the critique. If I come up with more spells I will post them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Elements of Magic - Spell Creation and Critique
Top