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Elements of Magic - Spell Creation and Critique
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<blockquote data-quote="astriemer" data-source="post: 1836267" data-attributes="member: 19771"><p>Given the recent "Rules of the Game" article on the Woc web site <a href="http://www.wizards.com/default.asp?x=dnd/rg/20040921a" target="_blank">http://www.wizards.com/default.asp?x=dnd/rg/20040921a</a> perhaps this would be a better description of the dusting cantrip</p><p></p><p><span style="color: DarkRed">COAT WITH DUST</span></p><p><span style="color: DarkRed">Create Metal 0/Gen 0</span></p><p><span style="color: DarkRed">Total MP: 0</span></p><p><span style="color: DarkRed">Range: Touch</span></p><p><span style="color: DarkRed">Duration: 1 minute</span></p><p><span style="color: DarkRed">Area: 5' square</span></p><p><span style="color: DarkRed">Saving Throw: Reflex negates</span></p><p><span style="color: DarkRed">A cloud of golden particles covers everyone and everything in the area, outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed unless the creature removes all its clothing. The dust catches the existing light and sparkles faintly until the spell expires.</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed">Any creature covered by the dust can automatically be located. A located invisible creature still causes a 50% miss chance and is still immune to special attacks that require precise targeting (such as sneak attacks and favored enemy bonuses).</span></p><p><span style="color: DarkRed"></span></p><p><span style="color: DarkRed">Variants of this spell exist (using other spell lists such as Create Nature) that cover the target in a variety of other substances (such as flour, firefly juice, etc.), but the effects remain unchanged.</span></p><p></p><p></p><p></p><p>Then the -40 to hide checks (as per Glitterdust) would probably be more appropriate for the version of the spell that combines Create Metal 1/Create Light 1.</p></blockquote><p></p>
[QUOTE="astriemer, post: 1836267, member: 19771"] Given the recent "Rules of the Game" article on the Woc web site [URL=http://www.wizards.com/default.asp?x=dnd/rg/20040921a]http://www.wizards.com/default.asp?x=dnd/rg/20040921a[/URL] perhaps this would be a better description of the dusting cantrip [COLOR=DarkRed]COAT WITH DUST Create Metal 0/Gen 0 Total MP: 0 Range: Touch Duration: 1 minute Area: 5' square Saving Throw: Reflex negates A cloud of golden particles covers everyone and everything in the area, outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed unless the creature removes all its clothing. The dust catches the existing light and sparkles faintly until the spell expires. Any creature covered by the dust can automatically be located. A located invisible creature still causes a 50% miss chance and is still immune to special attacks that require precise targeting (such as sneak attacks and favored enemy bonuses). Variants of this spell exist (using other spell lists such as Create Nature) that cover the target in a variety of other substances (such as flour, firefly juice, etc.), but the effects remain unchanged.[/COLOR] Then the -40 to hide checks (as per Glitterdust) would probably be more appropriate for the version of the spell that combines Create Metal 1/Create Light 1. [/QUOTE]
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