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Elements of Magic - Spell Creation and Critique
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<blockquote data-quote="Archus" data-source="post: 1845335" data-attributes="member: 25334"><p>Mageknights don't need to be religious at all. I was planning on making an order of swordmages Mageknight. Spells to boost defenses, movement, and damage being the order of the day. You could even make an unarmed specalist with spells to boost damage - although I'd really like to make a prestige class for these guys to give them Monk like bonuses to unarmed damage - but even without they could do some impressive things.</p><p></p><p></p><p></p><p>I'll go check it out. You could change the sneak attack from dirty fighting and knowledge of weak spots to magically enhanced damage vs undead, but why would you need to distract them.... </p><p></p><p>Probably would make a better undead slayer with a mageknight.</p><p></p><p></p><p></p><p>I wasn't offended at all, just was at my MBA classes this weekend. Even if your ideas went against mine, I'm always happy to hear well constructed discourse (as yours is).</p><p></p><p>Just keeping up my interest in EoMR until LR comes out and I try to start my new campaign. Trying to decide between running "The Worlds Largest Dungeon", Dragonstar, Dungeon Magazine adventures, or something of my own creation. I'll probably go with TWLD for now - 8 months to go on my masters and not much time. Some of the non-magic classes from Arcana Unearthed are going to be brought in - if I had time I'd port over the Witch, and Magister (very little effort needed here) to EoMR.</p><p></p><p>Have a good night.</p></blockquote><p></p>
[QUOTE="Archus, post: 1845335, member: 25334"] Mageknights don't need to be religious at all. I was planning on making an order of swordmages Mageknight. Spells to boost defenses, movement, and damage being the order of the day. You could even make an unarmed specalist with spells to boost damage - although I'd really like to make a prestige class for these guys to give them Monk like bonuses to unarmed damage - but even without they could do some impressive things. I'll go check it out. You could change the sneak attack from dirty fighting and knowledge of weak spots to magically enhanced damage vs undead, but why would you need to distract them.... Probably would make a better undead slayer with a mageknight. I wasn't offended at all, just was at my MBA classes this weekend. Even if your ideas went against mine, I'm always happy to hear well constructed discourse (as yours is). Just keeping up my interest in EoMR until LR comes out and I try to start my new campaign. Trying to decide between running "The Worlds Largest Dungeon", Dragonstar, Dungeon Magazine adventures, or something of my own creation. I'll probably go with TWLD for now - 8 months to go on my masters and not much time. Some of the non-magic classes from Arcana Unearthed are going to be brought in - if I had time I'd port over the Witch, and Magister (very little effort needed here) to EoMR. Have a good night. [/QUOTE]
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