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Elements of Magic - Spell Creation and Critique
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<blockquote data-quote="Archus" data-source="post: 1882441" data-attributes="member: 25334"><p>I've been totally caught up in preparing for finals, working, and preparing to travel to Prague in March that I haven't done any work on the wiki site in a while. I'll try to review these spells soon, but feel free to post them anytime - they can always be modified later. And as RangerWickett said, sometimes I allow for more creativitiy and bend the rules a bit.</p><p></p><p>Not that I have used EoMR yet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />. I'm planning on starting a game in January (and failing that definitely when I get my MBA in July) that will use:</p><ul> <li data-xf-list-type="ul">EoMR</li> <li data-xf-list-type="ul">Lyceian Arcana</li> <li data-xf-list-type="ul">D&D 3.5 - Magic using classes removed in favor of EoMR and LA</li> <li data-xf-list-type="ul">Arcana Unearthed/Evolved Races - I like leveled races</li> <li data-xf-list-type="ul">Arcana Unearthed/Evolved Classes - different types of fighters and the akashic. Spellcasters might be converted to EoMR or discarded in favor of EoMR.</li> <li data-xf-list-type="ul">The Book of Iron Might - nifty combat maneuvers and such</li> <li data-xf-list-type="ul">Savage Species - monster characters</li> <li data-xf-list-type="ul">Libris Mortus - undead characters</li> <li data-xf-list-type="ul">Draconomicon (maybe) - Possibly dragon characters, but looks like Arcana Evolved will take care of me there.</li> <li data-xf-list-type="ul">Dragonstar (maybe) - If I want to run a space fantasy. </li> <li data-xf-list-type="ul">Steam and Steel - If I want a steam fantasy game. </li> <li data-xf-list-type="ul">Wounds and Vitality</li> </ul><p></p><p>At one point I've thought of taking the concept of designing your own "class" and "race" from Cloak of Steel or BESM d20 and combining it with EoMR. Then just make all the core classes and races within that framework as an example. This would allow people just make the kind of character they want to play while keeping mostly compatable with all the d20 material (combining the something like a point buy system with a leveled system that still works for d20 material). Just don't have time to do more than dream about that now.</p><p></p><p>Well that's mostly me wishing. We will se what comes of those wishes. At the very least I should get to some actual gaming next year.</p></blockquote><p></p>
[QUOTE="Archus, post: 1882441, member: 25334"] I've been totally caught up in preparing for finals, working, and preparing to travel to Prague in March that I haven't done any work on the wiki site in a while. I'll try to review these spells soon, but feel free to post them anytime - they can always be modified later. And as RangerWickett said, sometimes I allow for more creativitiy and bend the rules a bit. Not that I have used EoMR yet :(. I'm planning on starting a game in January (and failing that definitely when I get my MBA in July) that will use: [list] [*]EoMR [*]Lyceian Arcana [*]D&D 3.5 - Magic using classes removed in favor of EoMR and LA [*]Arcana Unearthed/Evolved Races - I like leveled races [*]Arcana Unearthed/Evolved Classes - different types of fighters and the akashic. Spellcasters might be converted to EoMR or discarded in favor of EoMR. [*]The Book of Iron Might - nifty combat maneuvers and such [*]Savage Species - monster characters [*]Libris Mortus - undead characters [*]Draconomicon (maybe) - Possibly dragon characters, but looks like Arcana Evolved will take care of me there. [*]Dragonstar (maybe) - If I want to run a space fantasy. [*]Steam and Steel - If I want a steam fantasy game. [*]Wounds and Vitality [/list] At one point I've thought of taking the concept of designing your own "class" and "race" from Cloak of Steel or BESM d20 and combining it with EoMR. Then just make all the core classes and races within that framework as an example. This would allow people just make the kind of character they want to play while keeping mostly compatable with all the d20 material (combining the something like a point buy system with a leveled system that still works for d20 material). Just don't have time to do more than dream about that now. Well that's mostly me wishing. We will se what comes of those wishes. At the very least I should get to some actual gaming next year. [/QUOTE]
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