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Elements of Magic teaser, Move Element list
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<blockquote data-quote="gpetruc" data-source="post: 1301508" data-attributes="member: 2255"><p>Trying to solve the problem of Move Time ...</p><p>just rule that you can't modify the past in a way to achieve a paradox. </p><p></p><p>Travelling back in time could be done a bit like what happens in the Legends series of Dragonlance (except for the kenders and gnomes)</p><p></p><p>Little changes could be possible, and you would keep all your experience (and knowledge, damage, money, items ...) you earned in the past, providing the things can be "fixed" in a way that everything seems ok. </p><p></p><p>Otherwise, if you try (for example) to kill your foe's mother before he is born, you will simply fail for a reason (for example a misterious stranger saves her) that was not known to you before going back in time.</p><p></p><p>Instead you could go in the past, find the entrance of a ruined temple, steal a gem inside the temple and get back. In the histories of those ancient time it will be recorded (but maybe these memories have been lost since now). </p><p></p><p>You could even look in ancient histories, find records of "misterious people" and try to go back in time and be those people (maybe you can, maybe not, you won't know before ...)</p><p></p><p>This still leaves some burden on the DM, but solves the main issues while leaving open the possibility to travel in the past.</p><p></p><p>What do you think ?</p></blockquote><p></p>
[QUOTE="gpetruc, post: 1301508, member: 2255"] Trying to solve the problem of Move Time ... just rule that you can't modify the past in a way to achieve a paradox. Travelling back in time could be done a bit like what happens in the Legends series of Dragonlance (except for the kenders and gnomes) Little changes could be possible, and you would keep all your experience (and knowledge, damage, money, items ...) you earned in the past, providing the things can be "fixed" in a way that everything seems ok. Otherwise, if you try (for example) to kill your foe's mother before he is born, you will simply fail for a reason (for example a misterious stranger saves her) that was not known to you before going back in time. Instead you could go in the past, find the entrance of a ruined temple, steal a gem inside the temple and get back. In the histories of those ancient time it will be recorded (but maybe these memories have been lost since now). You could even look in ancient histories, find records of "misterious people" and try to go back in time and be those people (maybe you can, maybe not, you won't know before ...) This still leaves some burden on the DM, but solves the main issues while leaving open the possibility to travel in the past. What do you think ? [/QUOTE]
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