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Elephant in the room: rogue and fighter dailies.
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<blockquote data-quote="Mengu" data-source="post: 5921964" data-attributes="member: 65726"><p>Here is what I think, 4e had it right. Unless you have encounter powers, these daily resources are going to get used up in the first fight (because players don't have anything more interesting to do), and then they are going to want an extended rest, resulting in the 5 minute adventuring day, yet again.</p><p></p><p>The way I'm reading it, the fighter can make two attacks in the first two rounds of combat. After that, he's too tired to fight that way the rest of the day.</p><p></p><p>With the short rest mechanics the way they are, you really don't want to take damage. The best way to not take damage, in the case of the fighter, is to kill the first enemy as quickly as possible with multiple attacks. In the case of the halfling, it is to reroll your first and second miss. In 4e terms, the 5e adventuring day is one big encounter, and these abilities are your "nova" abilities that you would want to use as early and as often as possible.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5921964, member: 65726"] Here is what I think, 4e had it right. Unless you have encounter powers, these daily resources are going to get used up in the first fight (because players don't have anything more interesting to do), and then they are going to want an extended rest, resulting in the 5 minute adventuring day, yet again. The way I'm reading it, the fighter can make two attacks in the first two rounds of combat. After that, he's too tired to fight that way the rest of the day. With the short rest mechanics the way they are, you really don't want to take damage. The best way to not take damage, in the case of the fighter, is to kill the first enemy as quickly as possible with multiple attacks. In the case of the halfling, it is to reroll your first and second miss. In 4e terms, the 5e adventuring day is one big encounter, and these abilities are your "nova" abilities that you would want to use as early and as often as possible. [/QUOTE]
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Elephant in the room: rogue and fighter dailies.
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