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Elephant in the room: rogue and fighter dailies.
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<blockquote data-quote="DEFCON 1" data-source="post: 5925222" data-attributes="member: 7006"><p>Now that's interesting! And to my mind, a good idea. If that in fact was intentional and not just luckily random in how it worked out... I might suggest if/when we get those rules given to us that Channel Divinity be based off of Charisma rather than Wisdom... just so all these "extra abilities" that the Fighter / Rogue / Cleric are getting are based off secondary stats. Makes more of an impetus to buy your scores a certain way.</p><p></p><p>That being said... I'd also love it if there were a couple different features for each class that were based upon modifier, and each one was tied to a different ability. So that rather than having a set DEX primary / INT secondary for every Rogue we ever find for example (if Knack is based off INT)... some players might value feature #2 based on CON, and feature #3 that is based on CHA, and then Knack based on INT. This was you didn't feel like ever Rogue HAD to be built DEX/INT to be good... but some players might make DEX/CON, or DEX/CHA.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5925222, member: 7006"] Now that's interesting! And to my mind, a good idea. If that in fact was intentional and not just luckily random in how it worked out... I might suggest if/when we get those rules given to us that Channel Divinity be based off of Charisma rather than Wisdom... just so all these "extra abilities" that the Fighter / Rogue / Cleric are getting are based off secondary stats. Makes more of an impetus to buy your scores a certain way. That being said... I'd also love it if there were a couple different features for each class that were based upon modifier, and each one was tied to a different ability. So that rather than having a set DEX primary / INT secondary for every Rogue we ever find for example (if Knack is based off INT)... some players might value feature #2 based on CON, and feature #3 that is based on CHA, and then Knack based on INT. This was you didn't feel like ever Rogue HAD to be built DEX/INT to be good... but some players might make DEX/CON, or DEX/CHA. [/QUOTE]
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Elephant in the room: rogue and fighter dailies.
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