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*Pathfinder & Starfinder
Elephant in the room: rogue and fighter dailies.
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<blockquote data-quote="Hypersmurf" data-source="post: 5926003" data-attributes="member: 1656"><p>Bringing us back to:</p><p></p><p></p><p>Expenditure of meta-resources to narratively allow certain actions isn't to your taste.</p><p></p><p>That doesn't mean it's nonsensical, just not your preferred approach (and that preference is, naturally, your prerogative!). It can be <em>made</em> nonsensical by a player who is unwilling to undertake the associated adjustments to narrative that those meta-resources affect, but <em>any</em> game mechanic can be made narratively nonsensical if that's an agenda.</p><p></p><p>("Check it out! I've just undertaken a methodical trial, firing ten thousand individual arrows at that target from varying distances. At any distance from 10 feet to 100 feet, I hit it 75% of the time. As soon as I move to 105 feet, though, the rate drops to 65%, and remains there all the way out to 200 feet!"</p><p></p><p>"What happens at 102 feet?"</p><p></p><p>"You don't think I've tried?")</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 5926003, member: 1656"] Bringing us back to: Expenditure of meta-resources to narratively allow certain actions isn't to your taste. That doesn't mean it's nonsensical, just not your preferred approach (and that preference is, naturally, your prerogative!). It can be [i]made[/i] nonsensical by a player who is unwilling to undertake the associated adjustments to narrative that those meta-resources affect, but [I]any[/I] game mechanic can be made narratively nonsensical if that's an agenda. ("Check it out! I've just undertaken a methodical trial, firing ten thousand individual arrows at that target from varying distances. At any distance from 10 feet to 100 feet, I hit it 75% of the time. As soon as I move to 105 feet, though, the rate drops to 65%, and remains there all the way out to 200 feet!" "What happens at 102 feet?" "You don't think I've tried?") -Hyp. [/QUOTE]
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Elephant in the room: rogue and fighter dailies.
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