Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Elephant in the room: rogue and fighter dailies.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hypersmurf" data-source="post: 5926230" data-attributes="member: 1656"><p>I don't agree that you're prevented.</p><p></p><p>Given the assumption that hit points represent a combination of factors, only one of which is physical health, there's no reason that someone can't lose hit points (narrated as a deterioration of physical health - wounds, injuries, etc), and subsequently regain hit points (narrated as a resurgence of willpower and determination).</p><p></p><p>If I narrate a nasty stab in the leg when I'm Bloodied, then just because I return to full hit points during our Extended Rest, that doesn't mandate that the wound in my leg is gone. I'm at full hit points; I also have a wound in my leg which will gradually go away over time. The wound was generated by the hit point mechanic, but it is not inextricably linked to the particular 15 hit points I lost at the time it was incurred.</p><p></p><p>Similarly, you might have a half-orc archer shoot several large arrows into the PC Fighter. On the one that drops him to Dying, you narrate one of the arrows sinking into his stomach. But he nevertheless triggers a power as a Reaction, which allows him to use his last Healing Surge and kill a few more orc minions. Did the Healing Surge render the shot to the gut narratively incorrect? Not at all. He still had the wound; the hit points his Healing Surge restored represented one of the other facets of the hit point pool.</p><p></p><p></p><p></p><p>I see that as a blinkered view of the possibilities. Did the sorcerer decided to run up to the fighter to whack him with his stick? That seems implausible. </p><p></p><p>What if we narrate that the fighter cuts the rope holding the chandelier aloft? The sorcerer glances up to see it plummeting towards him, and with scant inches to spare, dives clear as the chandelier crashes to the ground. The sorcerer rolls back to his knees... and realises, as the pommel of the fighter's sword smashes into his teeth, that diving <em>towards</em> the fighter might have been a hasty decision he'll come to regret...</p><p></p><p>What if we narrate that the fighter reaches down and yanks on the rug? The sorcerer, off-balance, stumbles forward to be clotheslined by the fighter's armoured forearm...</p><p></p><p>What if we narrate that the fighter rolls forward through the barrage of magic missiles, snatches the sorcerer by his lapels, and hurls him ten feet to crash to the floor... before striding back over and stabbing him as he struggles back to his feet?</p><p></p><p>Any of those could result in the tactical scenario that <em>Come And Get It</em> declares must exist by the end of the power's resolution, and none of them need the feeble sorcerer to decide he's Tenser for no reason.</p><p></p><p></p><p></p><p>They demonstrated he could do it, given the combination of circumstances which existed in the cinematic depiction of the combat at that time, and which might not occur again for the rest of the encounter.</p><p></p><p>There's a shot in <em>Robin Hood: Prince of Thieves</em>, where two men on horseback charge Robin. He pulls out two arrows, rips the fletching on one with his teeth, and shoots; the damaged arrow veers off-course, and one arrow hits each opponent.</p><p></p><p>Essentially the <em>Split The Tree</em> power.</p><p></p><p>What if one guy was two feet left, and the other guy was two feet right? On the battlemat, they occupy the same five-foot squares... but in the cinematic portrayal of the scene, if the first arrow is on-target, the second arrow now misses by four feet!</p><p></p><p>So when Robin is attacked by two guys, Costner has a choice to make. If he expends his <em>Split The Tree</em> power, they're in position for the ripped-arrow trick to be viable. If he doesn't, then they're out of position by a few feet - not enough to change the location of the minis on the battlemat, but enough that cinematically, he can only reliably aim at one of them.</p><p></p><p>Kevin Costner has narrative control via the use of the Power; Robin Hood, on the other hand, evaluates the position of the men and decides whether it's worth shooting two arrows. He doesn't know that they'll only line up nicely when Costner decides that they do, but when it happens, he recognises the opportunity to pull off the stunt.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 5926230, member: 1656"] I don't agree that you're prevented. Given the assumption that hit points represent a combination of factors, only one of which is physical health, there's no reason that someone can't lose hit points (narrated as a deterioration of physical health - wounds, injuries, etc), and subsequently regain hit points (narrated as a resurgence of willpower and determination). If I narrate a nasty stab in the leg when I'm Bloodied, then just because I return to full hit points during our Extended Rest, that doesn't mandate that the wound in my leg is gone. I'm at full hit points; I also have a wound in my leg which will gradually go away over time. The wound was generated by the hit point mechanic, but it is not inextricably linked to the particular 15 hit points I lost at the time it was incurred. Similarly, you might have a half-orc archer shoot several large arrows into the PC Fighter. On the one that drops him to Dying, you narrate one of the arrows sinking into his stomach. But he nevertheless triggers a power as a Reaction, which allows him to use his last Healing Surge and kill a few more orc minions. Did the Healing Surge render the shot to the gut narratively incorrect? Not at all. He still had the wound; the hit points his Healing Surge restored represented one of the other facets of the hit point pool. I see that as a blinkered view of the possibilities. Did the sorcerer decided to run up to the fighter to whack him with his stick? That seems implausible. What if we narrate that the fighter cuts the rope holding the chandelier aloft? The sorcerer glances up to see it plummeting towards him, and with scant inches to spare, dives clear as the chandelier crashes to the ground. The sorcerer rolls back to his knees... and realises, as the pommel of the fighter's sword smashes into his teeth, that diving [i]towards[/i] the fighter might have been a hasty decision he'll come to regret... What if we narrate that the fighter reaches down and yanks on the rug? The sorcerer, off-balance, stumbles forward to be clotheslined by the fighter's armoured forearm... What if we narrate that the fighter rolls forward through the barrage of magic missiles, snatches the sorcerer by his lapels, and hurls him ten feet to crash to the floor... before striding back over and stabbing him as he struggles back to his feet? Any of those could result in the tactical scenario that [I]Come And Get It[/I] declares must exist by the end of the power's resolution, and none of them need the feeble sorcerer to decide he's Tenser for no reason. They demonstrated he could do it, given the combination of circumstances which existed in the cinematic depiction of the combat at that time, and which might not occur again for the rest of the encounter. There's a shot in [I]Robin Hood: Prince of Thieves[/I], where two men on horseback charge Robin. He pulls out two arrows, rips the fletching on one with his teeth, and shoots; the damaged arrow veers off-course, and one arrow hits each opponent. Essentially the [i]Split The Tree[/i] power. What if one guy was two feet left, and the other guy was two feet right? On the battlemat, they occupy the same five-foot squares... but in the cinematic portrayal of the scene, if the first arrow is on-target, the second arrow now misses by four feet! So when Robin is attacked by two guys, Costner has a choice to make. If he expends his [i]Split The Tree[/i] power, they're in position for the ripped-arrow trick to be viable. If he doesn't, then they're out of position by a few feet - not enough to change the location of the minis on the battlemat, but enough that cinematically, he can only reliably aim at one of them. Kevin Costner has narrative control via the use of the Power; Robin Hood, on the other hand, evaluates the position of the men and decides whether it's worth shooting two arrows. He doesn't know that they'll only line up nicely when Costner decides that they do, but when it happens, he recognises the opportunity to pull off the stunt. -Hyp. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Elephant in the room: rogue and fighter dailies.
Top