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Elephant in the room: rogue and fighter dailies.
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<blockquote data-quote="Hussar" data-source="post: 5928851" data-attributes="member: 22779"><p>See, but that's the problem. err, maybe "problem" is too strong a word. The nub if you will. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>The players can send signals, but, if the DM doesn't pick up on the signals, for whatever reason, the player's are pretty much SOL. Or, if the DM simply doesn't like the signals (no I don't want that in my game) the player still has no real recourse.</p><p></p><p>I totally agree about what should happen at the table - the players who want something in the game should be communicating that to the DM. But, I honestly don't think it's a bad thing to have more codified rules for players to do so.</p><p></p><p>Then again, I'm all about leveling the playing field around the game table. I'd much rather that everyone at the table is an equal. But, I also realize that this is my personal preference and not a wider thing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 5928851, member: 22779"] See, but that's the problem. err, maybe "problem" is too strong a word. The nub if you will. :D The players can send signals, but, if the DM doesn't pick up on the signals, for whatever reason, the player's are pretty much SOL. Or, if the DM simply doesn't like the signals (no I don't want that in my game) the player still has no real recourse. I totally agree about what should happen at the table - the players who want something in the game should be communicating that to the DM. But, I honestly don't think it's a bad thing to have more codified rules for players to do so. Then again, I'm all about leveling the playing field around the game table. I'd much rather that everyone at the table is an equal. But, I also realize that this is my personal preference and not a wider thing. :D [/QUOTE]
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Elephant in the room: rogue and fighter dailies.
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