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Eleven Things Alignment Got Right
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<blockquote data-quote="Celebrim" data-source="post: 4950960" data-attributes="member: 4937"><p>Ummm.. where to begin. Ever wrote an essay? Generally, when you write an essay you begin with an opinion, called a 'thesis statement'. Then you provide supporting evidence for your opinion to persuade others of its truthfulness. Now, it certainly could be the case that some things are self-evident, but as long as we are talking about things that are 'obvious by definition', I think I should point out that quite a few people don't agree with you. And if alot of people don't agree with you, then I think by definition its not 'obvious'. </p><p></p><p></p><p></p><p>No, quite the contrary. The point was that generalized answers like, "I wouldn't break the law." or "I wouldn't do anything immoral." are actually very informative and very realistic. </p><p></p><p>If you were to talk to a salesperson, and ask them, "How far would you go to make a sale?", probably some of the very first answers you'd get would be, "I wouldn't do anything illegal.", or "I wouldn't do anything immoral." Despite there terseness, these would be tremendously informative answers. We could certainly tease out further information with more and more questions, but I suspect that a large number of those answers would only tell us things we already knew from the generalization, "I wouldn't lie.", "I wouldn't steal.", etc. It would only be the unusual departures from the more encompassing statements that would be worthy of comment.</p><p></p><p></p><p></p><p>I tend to find that most of the time you can just wait on these things until they actually come up. After all, "I would even toture if I had to" leads itself to almost infinite recursion as we attempt to figure out what they consider to be torture and what sorts of torture they'd consider acceptable. There is no sense addressing this before the fact, and its far more interesting to present the player with this ethical problem in game rather than out of game.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4950960, member: 4937"] Ummm.. where to begin. Ever wrote an essay? Generally, when you write an essay you begin with an opinion, called a 'thesis statement'. Then you provide supporting evidence for your opinion to persuade others of its truthfulness. Now, it certainly could be the case that some things are self-evident, but as long as we are talking about things that are 'obvious by definition', I think I should point out that quite a few people don't agree with you. And if alot of people don't agree with you, then I think by definition its not 'obvious'. No, quite the contrary. The point was that generalized answers like, "I wouldn't break the law." or "I wouldn't do anything immoral." are actually very informative and very realistic. If you were to talk to a salesperson, and ask them, "How far would you go to make a sale?", probably some of the very first answers you'd get would be, "I wouldn't do anything illegal.", or "I wouldn't do anything immoral." Despite there terseness, these would be tremendously informative answers. We could certainly tease out further information with more and more questions, but I suspect that a large number of those answers would only tell us things we already knew from the generalization, "I wouldn't lie.", "I wouldn't steal.", etc. It would only be the unusual departures from the more encompassing statements that would be worthy of comment. I tend to find that most of the time you can just wait on these things until they actually come up. After all, "I would even toture if I had to" leads itself to almost infinite recursion as we attempt to figure out what they consider to be torture and what sorts of torture they'd consider acceptable. There is no sense addressing this before the fact, and its far more interesting to present the player with this ethical problem in game rather than out of game. [/QUOTE]
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