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ELH in-book sample module made my group cry
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<blockquote data-quote="BiggusGeekus" data-source="post: 259681" data-attributes="member: 1014"><p>1 barbarian, one fighter-13/order of the bow-10, 1 cleric</p><p></p><p>Yes, no arcane casters. Yes, only three of them. I did let them create their guys with 28 points and 1.5 million gp (no more than half to be spent on one item).</p><p></p><p>But many of the creatures had DR 20/+6. A "normal" +6 item would cost about half the gold alloted. </p><p></p><p>I guess all I'm saying is that even though the adventure is listed for 21,22, or 23rd level chracters, I wouldn't run anyone below 23 through it and I'd make sure they had +6 items. But even bearing that in mind, there is one encounter where I simply have no idea how the party is to be victorious. No idea at all (the one right outside the tower for those who have the book).</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 259681, member: 1014"] 1 barbarian, one fighter-13/order of the bow-10, 1 cleric Yes, no arcane casters. Yes, only three of them. I did let them create their guys with 28 points and 1.5 million gp (no more than half to be spent on one item). But many of the creatures had DR 20/+6. A "normal" +6 item would cost about half the gold alloted. I guess all I'm saying is that even though the adventure is listed for 21,22, or 23rd level chracters, I wouldn't run anyone below 23 through it and I'd make sure they had +6 items. But even bearing that in mind, there is one encounter where I simply have no idea how the party is to be victorious. No idea at all (the one right outside the tower for those who have the book). [/QUOTE]
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ELH in-book sample module made my group cry
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