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[ELH] Is the art in this book utter crap?
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<blockquote data-quote="Raschesohn" data-source="post: 322673" data-attributes="member: 5347"><p>I'm sure it's been said before, but I think the whole spikiness look of 3E art was done on purpose to make the game seem "edgier" and therefore cooler so as it appeal to younger gamers. WotC would be foolish if it didn't try to at least attract a new generation of players, most of which has been raised on video and computer games with slick graphics. This video game mentality does seem to come across in the endless customization of characters and epic powers they can now have in 3E.</p><p></p><p>Personally, I've always loved the classic look of Larry Elmore's style, along with the sketchy quality of Tony Diterlizzi, Sam Wood, and Todd Lockwood's stuff. I would have loved to have seen some more anime based art in D&D products (like some of the pin up art from Record of Lodoss War), but anime isn't everyone's cup of tea just as the goth spike look of 3E isn't either. I also would have liked to have seen more interior art work similar to that in the Sword and Fist book -- Dennis Cramer, I believe the artist's name is, as his line drawings have a lot of dynamic movement and action with a hint of anime to it. As an amateur artist myself, I like that blend of western and eastern styles with a dash of sketchiness (since I mostly do black and white line art myself).</p><p></p><p>I dunno what they were thinking with the Assassin, Monk, and a few other of the iconic artwork. That blurry half-finished paint look is just awful. It's nothing like the soft and subtle watercolor (if it is that) applied to say Diterlizzi's work. The Arcane Archer looks like a beefy man rather than a woman (at least in the DMG it looks like a woman, even with the distorted face). The Blackguard and Divine Emissary are my personal faves, although the ones for the Druid, Bard, and Rogue aren't half bad.</p></blockquote><p></p>
[QUOTE="Raschesohn, post: 322673, member: 5347"] I'm sure it's been said before, but I think the whole spikiness look of 3E art was done on purpose to make the game seem "edgier" and therefore cooler so as it appeal to younger gamers. WotC would be foolish if it didn't try to at least attract a new generation of players, most of which has been raised on video and computer games with slick graphics. This video game mentality does seem to come across in the endless customization of characters and epic powers they can now have in 3E. Personally, I've always loved the classic look of Larry Elmore's style, along with the sketchy quality of Tony Diterlizzi, Sam Wood, and Todd Lockwood's stuff. I would have loved to have seen some more anime based art in D&D products (like some of the pin up art from Record of Lodoss War), but anime isn't everyone's cup of tea just as the goth spike look of 3E isn't either. I also would have liked to have seen more interior art work similar to that in the Sword and Fist book -- Dennis Cramer, I believe the artist's name is, as his line drawings have a lot of dynamic movement and action with a hint of anime to it. As an amateur artist myself, I like that blend of western and eastern styles with a dash of sketchiness (since I mostly do black and white line art myself). I dunno what they were thinking with the Assassin, Monk, and a few other of the iconic artwork. That blurry half-finished paint look is just awful. It's nothing like the soft and subtle watercolor (if it is that) applied to say Diterlizzi's work. The Arcane Archer looks like a beefy man rather than a woman (at least in the DMG it looks like a woman, even with the distorted face). The Blackguard and Divine Emissary are my personal faves, although the ones for the Druid, Bard, and Rogue aren't half bad. [/QUOTE]
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[ELH] Is the art in this book utter crap?
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